Bye Sweet Carole
88
| Release: | |
|---|---|
| Developer: | Little Sewing Machine, Meangrip Studios |
| Publisher: | Maximum Entertainment |
| Genre: | Fantasy, Horror |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Action-Adventure |
| Control: | Direct Control |
| Game Length: | Medium (5-10 hours) |
| Action: | Chase, Combat, Stealth |
| Theme: | Historical, Missing persons, Monsters, Self-discovery |
| Graphic Style: | Illustrated realism |
| Difficulty: | High |
Cabernet
95
| Release: | |
|---|---|
| Developer: | Party for Introverts |
| Publisher: | Akupara Games |
| Genre: | Drama |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Choices matter, RPG, Visual novel |
| Control: | Point-and-click |
| Game Length: | Long (more than 10 hours) |
| Theme: | Historical, Monsters |
| Graphic Style: | Illustrated realism |
| Difficulty: | Low |
Call of the Forgotten
| Release: | Q3 2028 |
|---|---|
| Developer: | Artfactory Jalokivi |
| Publisher: | Artfactory Jalokivi |
| Genre: | Horror, Mystery, Science Fiction |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Choices matter, Investigative, Puzzle |
| Control: | Point-and-click |
| Game Length: | Medium (5-10 hours) |
| Theme: | Cyberpunk, Futuristic, Memories, Noir, Team-up |
| Graphic Style: | Stylized |
Caravan SandWitch
65
| Release: | |
|---|---|
| Developer: | Studio Plane Toast |
| Publisher: | Dear Villagers |
| Genre: | Adventure, Mystery |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Action-Adventure, Cozy, Environmental puzzler, Quest |
| Control: | Direct Control |
| Game Length: | Medium (5-10 hours) |
| Action: | Driving, Platforming |
| Theme: | Missing persons, Post-apocalyptic, Vehicular |
| Graphic Style: | Stylized |
| Difficulty: | Low |
Carmen Sandiego
| Release: | |
|---|---|
| Developer: | Gameloft |
| Publisher: | Gameloft |
| Genre: | Mystery, Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Action-Adventure, Investigative, Stealth |
| Control: | Direct Control |
| Action: | Platforming, Stealth |
| Theme: | Spy |
| Graphic Style: | Illustrated realism |
Carnival
75
| Release: | |
|---|---|
| Developer: | Beyond Booleans |
| Publisher: | Beyond Booleans |
| Genre: | Horror, Mystery |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Puzzle, Quest |
| Control: | Point-and-click |
| Game Length: | Short (1-5 hours) |
| Theme: | Cultural, Journalism, Psychological |
| Graphic Style: | Pixel art |
| Difficulty: | Low |
Case Solved: The London Files
| Release: | |
|---|---|
| Developer: | Minimol Games |
| Publisher: | SpecNext Ltd |
| Genre: | Mystery |
| Presentation: | 2D or 2.5D, Isometric/Overhead |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Deduction, Investigative |
| Control: | Point-and-click |
| Theme: | Crime solving, Noir |
| Graphic Style: | Stylized |
Casebook 1899: The Leipzig Murders
72
| Release: | |
|---|---|
| Developer: | Homo Narrans Studio |
| Publisher: | Homo Narrans Studio |
| Genre: | Mystery |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Choices matter, Investigative |
| Control: | Point-and-click |
| Game Length: | Medium (5-10 hours) |
| Theme: | Cultural, Historical, Team-up, Whodunit |
| Graphic Style: | Pixel art |
| Difficulty: | Medium |
