Nobody Wants to Die
73
| Release: | |
|---|---|
| Developer: | Critical Hit Games |
| Publisher: | PLAION |
| Genre: | Mystery, Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Investigative |
| Control: | Direct Control |
| Game Length: | Medium (5-10 hours) |
| Theme: | Crime solving, Cyberpunk, Futuristic, Technology |
| Graphic Style: | Photorealism |
| Difficulty: | Low |
Origament – A Paper Adventure
| Release: | |
|---|---|
| Developer: | Space Sauce Studio |
| Publisher: | Assemble Entertainment, Beverlor |
| Genre: | Adventure |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Cozy, Environmental puzzler, Puzzle-platformer |
| Control: | Direct Control |
| Action: | Platforming |
| Theme: | Journey |
| Graphic Style: | Photorealism |
Portrait of a Torn
| Release: | |
|---|---|
| Developer: | Indigo Studios – Interactive Stories |
| Publisher: | Poysky Productions |
| Genre: | Drama, Mystery |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Exploration, Puzzle |
| Control: | Direct Control |
| Theme: | Family, Psychological |
| Graphic Style: | Photorealism |
Project Vesperi
| Release: | |
|---|---|
| Developer: | Last Praetorian Interactive |
| Publisher: | Last Praetorian Interactive |
| Genre: | Drama, Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Choices matter, Exploration, Narrative |
| Control: | Direct Control |
| Action: | Quick Time Events |
| Theme: | Other worlds/dimensions |
| Graphic Style: | Photorealism |
| Difficulty: | Low |
Psycho Fear
| Release: | |
|---|---|
| Developer: | Dark Panda, Equinox Games |
| Publisher: | Dark Panda, Equinox Games |
| Genre: | Horror |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Co-op, Escape room, Puzzle, Survival |
| Control: | Direct Control |
| Game Length: | Short (1-5 hours) |
| Theme: | Escape |
| Graphic Style: | Photorealism |
Puppet House
| Release: | |
|---|---|
| Developer: | Spirit Games Studio, Vecube Studio |
| Publisher: | Gaming Factory |
| Genre: | Horror |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Exploration, Puzzle, Survival |
| Control: | Direct Control |
| Theme: | Escape, Missing persons, Monsters |
| Graphic Style: | Photorealism |
Purpose 1951
| Release: | |
|---|---|
| Developer: | Tonguç Bodur |
| Publisher: | Tonguç Bodur |
| Genre: | Drama |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Walking simulator |
| Control: | Direct Control |
| Game Length: | Short (1-5 hours) |
| Theme: | Psychological |
| Graphic Style: | Photorealism |
| Difficulty: | Low |
Quern: Undying Thoughts
| Release: | |
|---|---|
| Developer: | Zadbox Entertainment |
| Publisher: | Blue Brain Games, Zadbox Entertainment |
| Genre: | Mystery, Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Exploration, Puzzle |
| Control: | Direct Control |
| Theme: | Lost Civilization, Other worlds/dimensions |
| Graphic Style: | Photorealism |
