Outer Wilds: Echoes of the Eye (DLC)
| Release: | |
|---|---|
| Developer: | Mobius Digital |
| Publisher: | Annapurna Interactive |
| Genre: | Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Exploration, Puzzle |
| Control: | Direct Control |
| Theme: | Outer space |
| Graphic Style: | Simulated realism |
Paper Ghost Stories: 7PM
90
| Release: | |
|---|---|
| Developer: | Cellar Vault Games |
| Publisher: | Chorus Worldwide Games |
| Genre: | Horror, Mystery |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Choices matter, Exploration |
| Control: | Direct Control |
| Game Length: | Short (1-5 hours) |
| Theme: | Paranormal, Slice of life |
| Graphic Style: | Stylized |
Paper Ghost Stories: Third Eye Open
| Release: | |
|---|---|
| Developer: | Cellar Vault Games |
| Publisher: | Chorus Worldwide Games |
| Genre: | Horror |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Choices matter, Exploration |
| Control: | Direct Control |
| Theme: | Coming of age, Paranormal |
| Graphic Style: | Stylized |
Paper Trail
80
| Release: | |
|---|---|
| Developer: | Newfangled Games |
| Publisher: | Newfangled Games |
| Genre: | Fantasy |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Environmental puzzler |
| Control: | Point-and-click |
| Game Length: | Medium (5-10 hours) |
| Theme: | Coming of age |
| Graphic Style: | Stylized |
| Difficulty: | Medium |
Papetura
| Release: | |
|---|---|
| Developer: | Petums |
| Publisher: | Petums |
| Genre: | Fantasy |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Environmental puzzler, Quest |
| Control: | Point-and-click |
| Theme: | Savior, Team-up |
| Graphic Style: | Stylized |
Particle Hearts
| Release: | |
|---|---|
| Developer: | Underwater Fire |
| Publisher: | First Break Labs |
| Genre: | Fantasy, Mystery, Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Environmental puzzler |
| Control: | Direct Control |
| Theme: | Memories |
| Graphic Style: | Stylized |
Petit Island
50
| Release: | |
|---|---|
| Developer: | Xelo Games |
| Publisher: | SOEDESCO |
| Genre: | Adventure |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Cozy, Exploration, Quest |
| Control: | Direct Control |
| Game Length: | Medium (5-10 hours) |
| Action: | Platforming |
| Theme: | Animal, Memories, Photography |
| Graphic Style: | Stylized |
| Difficulty: | Low |
Planet of Lana
75
| Release: | |
|---|---|
| Developer: | Wishfully Studios |
| Publisher: | Thunderful Publishing |
| Genre: | Science Fiction |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Action-Adventure, Puzzle-platformer, Survival |
| Control: | Direct Control |
| Game Length: | Medium (5-10 hours) |
| Action: | Platforming, Stealth, Timed events |
| Theme: | Futuristic, Monsters, Rescue |
| Graphic Style: | Stylized |
| Difficulty: | Medium |
Planet of Lana II: Children of the Leaf
| Release: | Q1 2026 |
|---|---|
| Developer: | Wishfully Studios |
| Publisher: | Thunderful Publishing |
| Genre: | Science Fiction |
| Presentation: | 2D or 2.5D, Side-scroller |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Environmental puzzler, Puzzle-platformer, Quest |
| Control: | Direct Control |
| Action: | Platforming, Stealth, Timed events |
| Theme: | Outer space, Savior, Team-up |
| Graphic Style: | Stylized |
Promise Mascot Agency
75
| Release: | |
|---|---|
| Developer: | Kaizen Game Works |
| Publisher: | Kaizen Game Works |
| Genre: | Drama, Mystery |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Exploration, Minigames, Resource management, RPG, Simulation |
| Control: | Direct Control |
| Game Length: | Long (more than 10 hours) |
| Theme: | Animal, Crime solving |
| Graphic Style: | Stylized |
| Difficulty: | Low |
Puppet House
| Release: | |
|---|---|
| Developer: | Spirit Games Studio, Vecube Studio |
| Publisher: | Gaming Factory |
| Genre: | Horror |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Exploration, Puzzle, Survival |
| Control: | Direct Control |
| Theme: | Escape, Missing persons, Monsters |
| Graphic Style: | Photorealism |
Purpose 1951
| Release: | |
|---|---|
| Developer: | Tonguç Bodur |
| Publisher: | Tonguç Bodur |
| Genre: | Drama |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Walking simulator |
| Control: | Direct Control |
| Game Length: | Short (1-5 hours) |
| Theme: | Psychological |
| Graphic Style: | Photorealism |
| Difficulty: | Low |
Re:Burn The Bonfire of Taiwan
| Release: | Unknown |
|---|---|
| Developer: | Toii Games |
| Publisher: | Eastasiasoft |
| Genre: | Drama, Mystery |
| Presentation: | 2D or 2.5D, Slideshow |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Choices matter, Visual novel |
| Control: | Point-and-click |
| Theme: | Cultural, Family, Romance |
| Graphic Style: | Illustrated realism |
RE:CALL
68
