Monolith
69
| Release: | |
|---|---|
| Developer: | Animation Arts |
| Publisher: | Assemble Entertainment, Animation Arts |
| Genre: | Mystery, Science Fiction |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Puzzle, Quest |
| Control: | Point-and-click |
| Game Length: | Medium (5-10 hours) |
| Theme: | Escape, Other worlds/dimensions |
| Graphic Style: | Illustrated realism |
Moomintroll: Winter's Warmth
88
| Release: | |
|---|---|
| Developer: | Hyper Games |
| Publisher: | Hyper Games |
| Genre: | Fantasy |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Cozy, Quest |
| Control: | Direct Control |
| Game Length: | Medium (5-10 hours) |
| Theme: | Adaptation, Animal |
| Graphic Style: | Cartoon |
| Difficulty: | Low |
Mutants Ate My Carrots
73
| Release: | |
|---|---|
| Developer: | Animatic Vision |
| Publisher: | Dionous Games |
| Genre: | Comedy, Mystery |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Action-Adventure, Puzzle, Quest |
| Control: | Point-and-click |
| Game Length: | Short (1-5 hours) |
| Action: | Combat |
| Theme: | Animal |
| Graphic Style: | Stylized |
| Difficulty: | Medium |
Mutropolis
| Release: | |
|---|---|
| Developer: | Pirita Studio |
| Publisher: | Application Systems Heidelberg |
| Genre: | Mystery, Science Fiction |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Puzzle, Quest |
| Control: | Point-and-click |
| Theme: | Futuristic, Lost Civilization, Other worlds/dimensions, Scavenger hunt |
| Graphic Style: | Cartoon |
Mythargia
80
| Release: | |
|---|---|
| Developer: | RunByCoffee |
| Publisher: | Bonus Stage Publishing |
| Genre: | Horror |
| Presentation: | 2D or 2.5D, Side-scroller |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Quest, Survival |
| Control: | Direct Control |
| Action: | Combat |
| Theme: | Journalism, Paranormal |
| Graphic Style: | Pixel art |
Mythwrecked: Ambrosia Island
80
| Release: | |
|---|---|
| Developer: | Polygon Treehouse |
| Publisher: | Whitethorn Games |
| Genre: | Fantasy |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Quest |
| Control: | Direct Control |
| Game Length: | Medium (5-10 hours) |
| Theme: | Memories, Myth/Folklore, Savior |
| Graphic Style: | Stylized |
| Difficulty: | Low |
NAIRI: Rising Tide
72
| Release: | |
|---|---|
| Developer: | HomeBearStudio |
| Publisher: | Hound Picked Games |
| Genre: | Fantasy |
| Presentation: | 2D or 2.5D, Slideshow |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Puzzle, Quest, Visual novel |
| Control: | Point-and-click |
| Game Length: | Long (more than 10 hours) |
| Theme: | Animal, Conspiracy, Political |
| Graphic Style: | Cartoon |
| Difficulty: | Medium |
