Hope: A Sky Full of Ghosts
| Release: | Unknown |
|---|---|
| Developer: | Wil Alvarez, Azrael Arocha |
| Publisher: | Wil Alvarez, Azrael Arocha |
| Genre: | Drama, Science Fiction |
| Presentation: | 2D or 2.5D, Side-scroller |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Choices matter, Puzzle |
| Control: | Direct Control |
| Theme: | Savior |
| Graphic Style: | Stylized |
How 2 Escape
| Release: | |
|---|---|
| Developer: | BreakFirst Games |
| Publisher: | Maximum Entertainment |
| Genre: | Thriller |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Co-op, Puzzle |
| Control: | Direct Control |
| Theme: | Escape, Team-up |
| Graphic Style: | Illustrated realism |
Hyperdrive Inn
74
| Release: | |
|---|---|
| Developer: | Horsefly Games |
| Publisher: | Horsefly Games |
| Genre: | Science Fiction |
| Presentation: | 2D or 2.5D, Side-scroller |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Puzzle, Quest |
| Control: | Direct Control |
| Game Length: | Long (more than 10 hours) |
| Theme: | Magical, Missing persons |
| Graphic Style: | Stylized |
| Difficulty: | Medium |
I Have No Mouth, and I Must Scream
| Release: | 1995 |
|---|---|
| Developer: | The Dreamers Guild |
| Publisher: | Acclaim |
| Genre: | Science Fiction |
| Presentation: | 2D or 2.5D, Slideshow |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Puzzle, Quest |
| Control: | Point-and-click |
| Theme: | A.I., Adaptation, Psychological |
| Graphic Style: | Pixel art |
Indiana Jones and the Great Circle
84
| Release: | |
|---|---|
| Developer: | MachineGames |
| Publisher: | Bethesda Softworks |
| Genre: | Adventure |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Action-Adventure, Puzzle, Quest |
| Control: | Direct Control |
| Game Length: | Long (more than 10 hours) |
| Action: | Combat, Platforming, Stealth, Timed events |
| Theme: | Adaptation, Archeology, Cultural, Historical, Myth/Folklore, Treasure hunt |
| Graphic Style: | Photorealism |
| Difficulty: | Medium |
Indiana Jones and the Great Circle: The Order of Giants (DLC)
| Release: | |
|---|---|
| Developer: | MachineGames |
| Publisher: | Bethesda Softworks |
| Genre: | Adventure |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Action-Adventure, Puzzle, Quest |
| Control: | Direct Control |
| Action: | Combat, Platforming, Stealth |
| Theme: | Adaptation, Archeology, Cultural, Historical, Myth/Folklore, Treasure hunt |
| Graphic Style: | Photorealism |
Insanity Within
| Release: | Unknown |
|---|---|
| Developer: | Derek Larson |
| Publisher: | D Rock Games |
| Genre: | Horror, Mystery |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Exploration, Puzzle, Resource management |
| Control: | Direct Control |
| Theme: | Amnesia, Memories, Psychological |
| Graphic Style: | Simulated realism |
Insomnis
| Release: | |
|---|---|
| Developer: | Path Games |
| Publisher: | Path Games |
| Genre: | Horror |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Exploration, Puzzle |
| Control: | Direct Control |
| Theme: | Psychological |
| Graphic Style: | Photorealism |
