Caravan SandWitch
65
| Release: | |
|---|---|
| Developer: | Studio Plane Toast |
| Publisher: | Dear Villagers |
| Genre: | Adventure, Mystery |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Action-Adventure, Cozy, Environmental puzzler, Quest |
| Control: | Direct Control |
| Game Length: | Medium (5-10 hours) |
| Action: | Driving, Platforming |
| Theme: | Missing persons, Post-apocalyptic, Vehicular |
| Graphic Style: | Stylized |
| Difficulty: | Low |
Casebook 1899: The Leipzig Murders
72
| Release: | |
|---|---|
| Developer: | Homo Narrans Studio |
| Publisher: | Homo Narrans Studio |
| Genre: | Mystery |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Choices matter, Investigative |
| Control: | Point-and-click |
| Game Length: | Medium (5-10 hours) |
| Theme: | Cultural, Historical, Team-up, Whodunit |
| Graphic Style: | Pixel art |
| Difficulty: | Medium |
Cat Detective Albert Wilde
91
| Release: | |
|---|---|
| Developer: | beyondthosehills |
| Publisher: | beyondthosehills |
| Genre: | Comedy, Mystery, Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Investigative |
| Control: | Direct Control |
| Game Length: | Medium (5-10 hours) |
| Theme: | Animal, Crime solving, Noir |
| Graphic Style: | Simulated realism |
| Difficulty: | Low |
Clock Tower: Rewind
70
| Release: | |
|---|---|
| Developer: | WayForward, Limited Run Games |
| Publisher: | WayForward, SUNSOFT, CAPCOM |
| Genre: | Horror, Thriller |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Survival |
| Control: | Point-and-click |
| Game Length: | Medium (5-10 hours) |
| Action: | Chase, Combat, Stealth |
| Theme: | Monsters |
| Graphic Style: | Pixel art |
| Difficulty: | High |
Cognition Method
| Release: | |
|---|---|
| Developer: | Team Cognition |
| Publisher: | Team Cognition |
| Genre: | Horror, Mystery, Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Environmental puzzler, Exploration |
| Control: | Direct Control |
| Game Length: | Medium (5-10 hours) |
| Theme: | Abandoned station, Missing persons, Psychological |
| Graphic Style: | Simulated realism |
| Difficulty: | High |
Crowns and Pawns: Kingdom of Deceit
85
| Release: | |
|---|---|
| Developer: | Tag of Joy |
| Publisher: | Tag of Joy |
| Genre: | Mystery |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Puzzle, Quest |
| Control: | Point-and-click |
| Game Length: | Medium (5-10 hours) |
| Theme: | Cultural, Myth/Folklore, Scavenger hunt |
| Graphic Style: | Illustrated realism |
Crushed In Time
73
| Release: | |
|---|---|
| Developer: | Draw Me A Pixel |
| Publisher: | Draw Me A Pixel |
| Genre: | Comedy, Mystery, Science Fiction |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Environmental puzzler, Quest |
| Control: | Point-and-click |
| Game Length: | Medium (5-10 hours) |
| Theme: | Adaptation |
| Graphic Style: | Cartoon |
| Difficulty: | Medium |
Cthulhu: The Cosmic Abyss
80
| Release: | |
|---|---|
| Developer: | Big Bad Wolf |
| Publisher: | Nacon |
| Genre: | Horror |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Exploration, Investigative |
| Control: | Direct Control |
| Game Length: | Medium (5-10 hours) |
| Theme: | Lovecraftian, Monsters, Psychological, Underwater |
| Graphic Style: | Photorealism |
| Difficulty: | Medium |
Daymare Town
85
| Release: | |
|---|---|
| Developer: | Mateusz Skutnik |
| Publisher: | Mateusz Skutnik |
| Genre: | Science Fiction |
| Presentation: | Slideshow |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Exploration, Puzzle |
| Control: | Point-and-click |
| Game Length: | Medium (5-10 hours) |
| Theme: | Escape, Surreal |
| Graphic Style: | Stylized |
| Difficulty: | High |
Detective Hayseed: The Cloning Madness
43
| Release: | |
|---|---|
| Developer: | Zima Software |
| Publisher: | Zima Software |
| Genre: | Comedy, Mystery |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Puzzle, Quest |
| Control: | Point-and-click |
| Game Length: | Medium (5-10 hours) |
| Theme: | Conspiracy, Crime solving |
| Graphic Style: | Cartoon |
| Difficulty: | Medium |
Detective of the Dead
| Release: | 2026 |
|---|---|
| Developer: | Actrio Studio |
| Publisher: | Actrio Studio |
| Genre: | Mystery |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Exploration, Investigative, Minigames, Puzzle |
| Control: | Direct Control |
| Game Length: | Medium (5-10 hours) |
| Theme: | Afterlife, Animal, Crime solving, Cultural, Team-up, Whodunit |
| Graphic Style: | Simulated realism |
Directive 8020
83
| Release: | |
|---|---|
| Developer: | Supermassive Games |
| Publisher: | Supermassive Games |
| Genre: | Horror, Science Fiction, Thriller |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Choices matter, Stealth, Survival |
| Control: | Direct Control |
| Game Length: | Medium (5-10 hours) |
| Action: | Quick Time Events, Stealth |
| Theme: | Aliens, Other worlds/dimensions |
| Graphic Style: | Photorealism |
| Difficulty: | Low |
Discolored 2
80
| Release: | |
|---|---|
| Developer: | Godbey Games |
| Publisher: | Godbey Games |
| Genre: | Mystery, Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Exploration, Puzzle |
| Control: | Direct Control |
| Game Length: | Medium (5-10 hours) |
| Theme: | Savior |
| Graphic Style: | Illustrated realism |
| Difficulty: | Medium |
Dispatch
88
| Release: | |
|---|---|
| Developer: | AdHoc Studio |
| Publisher: | AdHoc Studio |
| Genre: | Comedy, Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Choices matter, Resource management, RPG |
| Game Length: | Medium (5-10 hours) |
| Theme: | Superhero, Workplace |
| Graphic Style: | Illustrated realism |
| Difficulty: | Low |
Dreamcore
50
| Release: | |
|---|---|
| Developer: | Montraluz |
| Publisher: | Tlön Industries |
| Genre: | Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Puzzle, Walking simulator |
| Control: | Direct Control |
| Game Length: | Medium (5-10 hours) |
| Theme: | Escape, Surreal |
| Graphic Style: | Simulated realism |
| Difficulty: | Low |
