Dispatch
88
| Release: | |
|---|---|
| Developer: | AdHoc Studio |
| Publisher: | AdHoc Studio |
| Genre: | Comedy, Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Choices matter, Resource management, RPG |
| Game Length: | Medium (5-10 hours) |
| Theme: | Superhero, Workplace |
| Graphic Style: | Illustrated realism |
| Difficulty: | Low |
Forever Ago
| Release: | |
|---|---|
| Developer: | Third Shift |
| Publisher: | Annapurna Interactive |
| Genre: | Drama |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Exploration, Narrative, Quest |
| Control: | Direct Control |
| Theme: | Journey, Memories, Photography, Psychological, Road trip, Romance |
| Graphic Style: | Low poly |
| Difficulty: | Low |
Hela: Of Mice & Magic
| Release: | Q4 2026 |
|---|---|
| Developer: | Windup Games |
| Publisher: | MY.GAMES, Knights Peak |
| Genre: | Fantasy |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Action-Adventure, Puzzle, Quest |
| Control: | Direct Control |
| Action: | Platforming |
| Theme: | Animal, Magical |
| Graphic Style: | Photorealism |
I Want to Play the Villain!
| Release: | Q1 2027 |
|---|---|
| Developer: | Triomatica Games |
| Publisher: | Triomatica Games |
| Genre: | Mystery |
| Presentation: | 2D or 2.5D, Slideshow |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Deduction |
| Control: | Point-and-click |
| Graphic Style: | Cartoon |
Indiana Jones and the Great Circle
84
| Release: | |
|---|---|
| Developer: | MachineGames |
| Publisher: | Bethesda Softworks |
| Genre: | Adventure |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Action-Adventure, Puzzle, Quest |
| Control: | Direct Control |
| Game Length: | Long (more than 10 hours) |
| Action: | Combat, Platforming, Stealth, Timed events |
| Theme: | Adaptation, Archeology, Cultural, Historical, Myth/Folklore, Scavenger hunt |
| Graphic Style: | Photorealism |
| Difficulty: | Medium |
Indiana Jones and the Great Circle: The Order of Giants (DLC)
| Release: | |
|---|---|
| Developer: | MachineGames |
| Publisher: | Bethesda Softworks |
| Genre: | Adventure |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Action-Adventure, Puzzle, Quest |
| Control: | Direct Control |
| Action: | Combat, Platforming, Stealth |
| Theme: | Adaptation, Archeology, Cultural, Historical, Myth/Folklore, Scavenger hunt |
| Graphic Style: | Photorealism |
Layers of Fear (2023)
| Release: | |
|---|---|
| Developer: | Bloober Team, Anshar Studios |
| Publisher: | Bloober Team |
| Genre: | Horror |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Exploration, Walking simulator |
| Control: | Direct Control |
| Theme: | Art, Paranormal, Psychological |
| Graphic Style: | Photorealism |
Little Nightmares II
| Release: | |
|---|---|
| Developer: | Tarsier Studios |
| Publisher: | Bandai Namco Entertainment |
| Genre: | Horror |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Environmental puzzler, Survival |
| Control: | Direct Control |
| Action: | Chase, Platforming, Stealth, Timed events |
| Theme: | Escape, Monsters, Team-up |
| Graphic Style: | Simulated realism |
Little Nightmares III
| Release: | |
|---|---|
| Developer: | Supermassive Games |
| Publisher: | Bandai Namco Entertainment |
| Genre: | Horror |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Co-op, Environmental puzzler, Survival |
| Control: | Direct Control |
| Action: | Chase, Platforming, Stealth, Timed events |
| Theme: | Monsters, Team-up |
| Graphic Style: | Simulated realism |
Little Nightmares III: The Backstage (DLC)
| Release: | |
|---|---|
| Developer: | Supermassive Games |
| Publisher: | Bandai Namco Entertainment |
| Genre: | Horror |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Co-op, Environmental puzzler, Survival |
| Control: | Direct Control |
| Action: | Chase, Platforming, Stealth, Timed events |
| Theme: | Monsters, Team-up |
| Graphic Style: | Simulated realism |
Mind Diver
80
| Release: | |
|---|---|
| Developer: | Indoor Sunglasses |
| Publisher: | PLAYISM |
| Genre: | Mystery, Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Exploration, Puzzle |
| Control: | Direct Control |
| Game Length: | Short (1-5 hours) |
| Theme: | Memories, Missing persons, Psychological, Romance |
| Graphic Style: | Low poly, Stylized |
| Difficulty: | Low |
Mixtape
87
| Release: | |
|---|---|
| Developer: | Beethoven & Dinosaur |
| Publisher: | Annapurna Interactive |
| Genre: | Drama |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Action-Adventure |
| Control: | Direct Control |
| Game Length: | Short (1-5 hours) |
| Action: | Platforming |
| Theme: | Coming of age, Musical, Relationships |
| Graphic Style: | Photorealism |
| Difficulty: | Low |
