Indiana Jones and the Great Circle: The Order of Giants (DLC)
| Release: | |
|---|---|
| Developer: | MachineGames |
| Publisher: | Bethesda Softworks |
| Genre: | Adventure |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Action-Adventure, Puzzle, Quest |
| Control: | Direct Control |
| Action: | Combat, Platforming, Stealth |
| Theme: | Adaptation, Archeology, Cultural, Historical, Myth/Folklore, Treasure hunt |
| Graphic Style: | Photorealism |
Island of Winds
| Release: | 2026 |
|---|---|
| Developer: | Parity Games |
| Publisher: | ESDigital Games |
| Genre: | Adventure |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Action-Adventure, Puzzle |
| Control: | Direct Control |
| Action: | Combat |
| Theme: | Magical, Myth/Folklore |
| Graphic Style: | Photorealism |
Islands of Insight
80
| Release: | |
|---|---|
| Developer: | Lunarch Studios |
| Publisher: | Behaviour Interactive |
| Genre: | Adventure, Fantasy |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person, Third-Person |
| Gameplay: | Puzzle |
| Control: | Direct Control |
| Game Length: | Long (more than 10 hours) |
| Action: | Platforming |
| Theme: | Myth/Folklore |
| Graphic Style: | Illustrated realism |
| Difficulty: | Medium |
LakeLady
| Release: | |
|---|---|
| Developer: | HungerWhale Games |
| Publisher: | Wise Games |
| Genre: | Horror, Mystery |
| Presentation: | 2D or 2.5D, Slideshow |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Choices matter, Investigative, Puzzle, Survival |
| Action: | Chase |
| Theme: | Crime solving, Cultural, Myth/Folklore |
| Graphic Style: | Illustrated realism |
Mythwrecked: Ambrosia Island
80
| Release: | |
|---|---|
| Developer: | Polygon Treehouse |
| Publisher: | Whitethorn Games |
| Genre: | Fantasy |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Quest |
| Control: | Direct Control |
| Game Length: | Medium (5-10 hours) |
| Theme: | Memories, Myth/Folklore, Savior |
| Graphic Style: | Stylized |
| Difficulty: | Low |
Nikopol: Secrets of the Immortals
| Release: | |
|---|---|
| Developer: | White Birds Productions |
| Publisher: | Lighthouse Interactive, Got Game Entertainment |
| Genre: | Science Fiction |
| Presentation: | Panoramic nodes |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Puzzle, Quest |
| Control: | Point-and-click |
| Theme: | Adaptation, Conspiracy, Myth/Folklore |
| Graphic Style: | Simulated realism |
Nocturnal Visitors
| Release: | |
|---|---|
| Developer: | Miguel H. Death |
| Publisher: | Ratalaika Games |
| Genre: | Fantasy, Mystery, Science Fiction |
| Presentation: | 2D or 2.5D, Overhead |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Investigative |
| Theme: | Crime solving, Myth/Folklore, Team-up |
| Graphic Style: | Pixel art |
Once a Tale
77
| Release: | |
|---|---|
| Developer: | Carcajou Games, Triple Boris Inc., 2 Igloos |
| Publisher: | 2 Igloos |
| Genre: | Fantasy |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Action-Adventure, Quest |
| Control: | Direct Control |
| Game Length: | Medium (5-10 hours) |
| Action: | Chase, Combat, Stealth |
| Theme: | Adaptation, Myth/Folklore, Team-up |
| Graphic Style: | Stop motion |
| Difficulty: | Low |
