Stasis: Bone Totem
80
| Release: | |
|---|---|
| Developer: | The Brotherhood |
| Publisher: | The Brotherhood |
| Genre: | Horror, Science Fiction |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Puzzle, Quest |
| Control: | Direct Control, Point-and-click |
| Theme: | Conspiracy, Team-up, Technology |
| Graphic Style: | Illustrated realism |
Still There
| Release: | |
|---|---|
| Developer: | GhostShark Games |
| Publisher: | Iceberg Interactive |
| Genre: | Drama, Mystery, Science Fiction |
| Presentation: | 2D or 2.5D, Slideshow |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Puzzle |
| Control: | Point-and-click |
| Theme: | Outer space, Psychological, Repair |
| Graphic Style: | Illustrated realism |
Stop The F
| Release: | 2025 |
|---|---|
| Developer: | IronStone Collective |
| Publisher: | IronStone Collective |
| Genre: | Mystery, Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Environmental puzzler, Exploration |
| Control: | Direct Control |
| Theme: | Corporate, Photography |
| Graphic Style: | Simulated realism |
Stories from Sol: The Gun-Dog
| Release: | |
|---|---|
| Developer: | Space Colony Studios |
| Publisher: | Meridiem Games, Astrolabe Games |
| Genre: | Drama, Science Fiction |
| Presentation: | 2D or 2.5D, Slideshow |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Visual novel |
| Control: | Point-and-click |
| Theme: | Outer space, Psychological |
| Graphic Style: | Pixel art |
Stray
80
| Release: | |
|---|---|
| Developer: | BlueTwelve Studio |
| Publisher: | Annapurna Interactive |
| Genre: | Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Exploration, Quest |
| Control: | Direct Control |
| Game Length: | Medium (5-10 hours) |
| Theme: | Animal, Futuristic, Post-apocalyptic |
| Graphic Style: | Photorealism |
| Difficulty: | Low |
Submachine: Legacy
87
| Release: | |
|---|---|
| Developer: | Mateusz Skutnik |
| Publisher: | Mateusz Skutnik |
| Genre: | Mystery, Science Fiction |
| Presentation: | Slideshow |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Puzzle |
| Control: | Point-and-click |
| Game Length: | Long (more than 10 hours) |
| Theme: | Steampunk |
| Graphic Style: | Stylized |
| Difficulty: | High |
Sunday Gold
58
| Release: | |
|---|---|
| Developer: | Bkom Studios |
| Publisher: | Team17 |
| Genre: | Mystery, Science Fiction |
| Presentation: | Overhead |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | RPG |
| Control: | Direct Control |
| Game Length: | Long (more than 10 hours) |
| Action: | Combat |
| Theme: | Antihero, Futuristic |
| Graphic Style: | Stylized |
| Difficulty: | High |
Syberia VR
| Release: | |
|---|---|
| Developer: | Microids Studio Paris, Studio Virtuallyz |
| Publisher: | Microids |
| Genre: | Fantasy, Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Puzzle, Quest |
| Control: | Motion |
| Theme: | Journey, Missing persons, Self-discovery |
| Graphic Style: | Simulated realism |
