Nocturne for Cyl-Hestia
| Release: | Q2 2026 |
|---|---|
| Developer: | Spore and Sorcery |
| Publisher: | Spore and Sorcery |
| Genre: | Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Exploration, Hacking, Minigames, Narrative |
| Control: | Direct Control |
| Theme: | Futuristic, Memories, Political, Technology |
| Graphic Style: | Low poly |
NORCO
88
NoseBound
54
| Release: | |
|---|---|
| Developer: | Quarantine Interactive |
| Publisher: | Quarantine Interactive |
| Genre: | Mystery |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Investigative |
| Control: | Point-and-click |
| Game Length: | Short (1-5 hours) |
| Theme: | Crime solving, Noir |
| Graphic Style: | Simulated realism |
| Difficulty: | Low |
Nothing Strange Here
| Release: | Q3 2026 |
|---|---|
| Developer: | Dandelion Developers |
| Publisher: | Dandelion Developers |
| Genre: | Mystery |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Investigative, Procedural |
| Control: | Direct Control |
| Theme: | Crime solving, Journalism, Photography |
| Graphic Style: | Stylized |
Old Skies
100
| Release: | |
|---|---|
| Developer: | Wadjet Eye Games |
| Publisher: | Wadjet Eye Games |
| Genre: | Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Puzzle, Quest |
| Control: | Point-and-click |
| Game Length: | Long (more than 10 hours) |
| Theme: | Time travel |
| Graphic Style: | Stylized |
| Difficulty: | Medium |
Once Again
| Release: | |
|---|---|
| Developer: | RB Wolf Games |
| Publisher: | Amata K.K. |
| Genre: | Drama, Science Fiction |
| Presentation: | 2D or 2.5D, Slideshow |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Minigames, Visual novel |
| Control: | Point-and-click |
| Theme: | Self-discovery |
| Graphic Style: | Cartoon |
| Difficulty: | Low |
Orbital Cargo Division
55
| Release: | |
|---|---|
| Developer: | Manuel Schenk |
| Publisher: | Manuel Schenk |
| Genre: | Comedy, Mystery, Science Fiction |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Puzzle, Quest |
| Control: | Point-and-click |
| Game Length: | Short (1-5 hours) |
| Theme: | Futuristic, Other worlds/dimensions |
| Graphic Style: | Pixel art |
| Difficulty: | Low |
Origament – A Paper Adventure
| Release: | |
|---|---|
| Developer: | Space Sauce Studio |
| Publisher: | Assemble Entertainment, Beverlor |
| Genre: | Adventure |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Cozy, Environmental puzzler, Puzzle-platformer |
| Control: | Direct Control |
| Action: | Platforming |
| Theme: | Journey |
| Graphic Style: | Photorealism |
