Stasis: Bone Totem
80

Release: | |
---|---|
Developer: | The Brotherhood |
Publisher: | The Brotherhood |
Genre: | Horror, Science Fiction |
Presentation: | 2D or 2.5D |
Platform: |
|
Perspective: | Third-Person |
Gameplay: | Puzzle, Quest |
Control: | Direct Control, Point-and-click |
Theme: | Conspiracy, Team-up, Technology |
Graphic Style: | Illustrated realism |
Still Wakes the Deep
88

Release: | |
---|---|
Developer: | The Chinese Room |
Publisher: | Secret Mode |
Genre: | Horror, Thriller |
Presentation: | Realtime 3D |
Platform: |
|
Perspective: | First-Person |
Gameplay: | Action-Adventure, Environmental puzzler, Survival |
Control: | Direct Control |
Game Length: | Medium (5-10 hours) |
Action: | Chase, Quick Time Events, Stealth |
Theme: | Escape, Monsters |
Graphic Style: | Photorealism |
Difficulty: | Low |
Stray
80

Release: | |
---|---|
Developer: | BlueTwelve Studio |
Publisher: | Annapurna Interactive |
Genre: | Science Fiction |
Presentation: | Realtime 3D |
Platform: |
|
Perspective: | Third-Person |
Gameplay: | Exploration, Quest |
Control: | Direct Control |
Game Length: | Medium (5-10 hours) |
Theme: | Animal, Futuristic, Post-apocalyptic |
Graphic Style: | Photorealism |
Difficulty: | Low |
Subliminal

Release: | Unknown |
---|---|
Developer: | Accidental Studios |
Publisher: | Infini Fun, Gone Shootin |
Genre: | Horror |
Presentation: | Realtime 3D |
Platform: |
|
Perspective: | First-Person |
Gameplay: | Puzzle, Walking simulator |
Control: | Direct Control |
Theme: | Escape, Psychological |
Graphic Style: | Photorealism |
Sunday Gold
58

Release: | |
---|---|
Developer: | Bkom Studios |
Publisher: | Team17 |
Genre: | Mystery, Science Fiction |
Presentation: | Overhead |
Platform: |
|
Perspective: | Third-Person |
Gameplay: | RPG |
Control: | Direct Control |
Game Length: | Long (more than 10 hours) |
Action: | Combat |
Theme: | Antihero, Futuristic |
Graphic Style: | Stylized |
Difficulty: | High |
Supernatural

Release: | |
---|---|
Developer: | Hitori De Productions |
Publisher: | Hitori De Productions |
Genre: | Horror, Mystery |
Presentation: | Realtime 3D |
Platform: |
|
Perspective: | First-Person |
Gameplay: | Exploration, Investigative |
Control: | Direct Control |
Action: | Combat |
Theme: | Missing persons, Paranormal |
Graphic Style: | Photorealism |
System of Souls

Release: | |
---|---|
Developer: | Chaotic Lab |
Publisher: | Gammera Nest |
Genre: | Science Fiction |
Presentation: | Realtime 3D |
Platform: |
|
Perspective: | First-Person |
Gameplay: | Action-Adventure, Environmental puzzler, Escape room, Puzzle, Puzzle-platformer, Survival |
Control: | Direct Control |
Game Length: | Medium (5-10 hours) |
Action: | Platforming, Timed events |
Theme: | Escape, Technology |
Graphic Style: | Photorealism |
Difficulty: | High |
Tachyon Dreams Anthology
77

Release: | |
---|---|
Developer: | Cosmic Void |
Publisher: | Cosmic Void |
Genre: | Comedy, Science Fiction |
Presentation: | 2D or 2.5D |
Platform: |
|
Perspective: | Third-Person |
Gameplay: | Puzzle, Quest |
Control: | Direct Control, Text |
Game Length: | Short (1-5 hours) |
Theme: | Savior, Time travel |
Graphic Style: | Pixel art |
Difficulty: | Low |