Retropolis 2: Never Say Goodbye

Release: | |
---|---|
Developer: | Peanut Button Studio |
Publisher: | Peanut Button Studio |
Genre: | Mystery, Science Fiction |
Presentation: | Realtime 3D |
Platform: |
|
Perspective: | First-Person |
Gameplay: | Environmental puzzler, Investigative |
Control: | Motion |
Theme: | Cyberpunk, Futuristic |
Graphic Style: | Stylized |
Star Trek: Resurgence
75

Release: | |
---|---|
Developer: | Dramatic Labs |
Publisher: | Bruner House |
Genre: | Mystery, Science Fiction |
Presentation: | Realtime 3D |
Platform: |
|
Perspective: | Third-Person |
Gameplay: | Choices matter, Quest |
Control: | Direct Control |
Theme: | Adaptation, Futuristic, Team-up |
Graphic Style: | Illustrated realism |
Stray
80

Release: | |
---|---|
Developer: | BlueTwelve Studio |
Publisher: | Annapurna Interactive |
Genre: | Science Fiction |
Presentation: | Realtime 3D |
Platform: |
|
Perspective: | Third-Person |
Gameplay: | Exploration, Quest |
Control: | Direct Control |
Game Length: | Medium (5-10 hours) |
Theme: | Animal, Futuristic, Post-apocalyptic |
Graphic Style: | Photorealism |
Difficulty: | Low |
Sunday Gold
58

Release: | |
---|---|
Developer: | Bkom Studios |
Publisher: | Team17 |
Genre: | Mystery, Science Fiction |
Presentation: | Overhead |
Platform: |
|
Perspective: | Third-Person |
Gameplay: | RPG |
Control: | Direct Control |
Game Length: | Long (more than 10 hours) |
Action: | Combat |
Theme: | Antihero, Futuristic |
Graphic Style: | Stylized |
Difficulty: | High |
The Gap

Release: | |
---|---|
Developer: | LABEL THIS Studio |
Publisher: | Crunching Koalas |
Genre: | Mystery, Science Fiction |
Presentation: | Realtime 3D |
Platform: |
|
Perspective: | First-Person |
Gameplay: | Exploration, Puzzle |
Control: | Direct Control |
Theme: | Futuristic, Memories, Psychological |
Graphic Style: | Photorealism |
The Talos Principle

Release: | |
---|---|
Developer: | Croteam |
Publisher: | Croteam, Devolver Digital |
Genre: | Science Fiction |
Presentation: | Realtime 3D |
Platform: |
|
Perspective: | First-Person |
Gameplay: | Environmental puzzler |
Control: | Direct Control |
Game Length: | Long (more than 10 hours) |
Theme: | Futuristic, Psychological, Technology |
Graphic Style: | Photorealism |
Difficulty: | High |
The Talos Principle 2
97

Release: | |
---|---|
Developer: | Croteam |
Publisher: | Devolver Digital |
Genre: | Science Fiction |
Presentation: | Realtime 3D |
Platform: |
|
Perspective: | Third-Person |
Gameplay: | Environmental puzzler |
Control: | Direct Control |
Game Length: | Long (more than 10 hours) |
Theme: | Futuristic, Psychological |
Graphic Style: | Photorealism |
Difficulty: | High |
The Talos Principle 2: Road to Elysium (DLC)
94

Release: | |
---|---|
Developer: | Croteam |
Publisher: | Devolver Digital |
Genre: | Science Fiction |
Presentation: | Realtime 3D |
Platform: |
|
Perspective: | Third-Person |
Gameplay: | Environmental puzzler |
Control: | Direct Control |
Game Length: | Long (more than 10 hours) |
Theme: | Futuristic, Psychological |
Graphic Style: | Photorealism |
Difficulty: | High |
The Talos Principle: Road to Gehenna (DLC)

Release: | |
---|---|
Developer: | Croteam |
Publisher: | Devolver Digital |
Genre: | Science Fiction |
Presentation: | Realtime 3D |
Platform: |
|
Perspective: | First-Person |
Gameplay: | Environmental puzzler |
Control: | Direct Control |
Theme: | Futuristic, Psychological, Technology |
Graphic Style: | Photorealism |
Difficulty: | High |