PRIM
95
| Release: | |
|---|---|
| Developer: | Common Colors |
| Publisher: | Application Systems Heidelberg |
| Genre: | Drama, Fantasy |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Puzzle, Quest |
| Control: | Point-and-click |
| Game Length: | Medium (5-10 hours) |
| Theme: | Afterlife, Coming of age, Family |
| Graphic Style: | Stylized |
| Difficulty: | Medium |
Princess Ursula
| Release: | |
|---|---|
| Developer: | Small is Beautiful Studio |
| Publisher: | Small is Beautiful Studio |
| Genre: | Drama, Fantasy |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Quest |
| Control: | Direct Control, Point-and-click |
| Game Length: | Short (1-5 hours) |
| Theme: | Romance |
| Graphic Style: | Cartoon |
| Difficulty: | Low |
Ramas' Call: Twisted Timing
60
| Release: | |
|---|---|
| Developer: | One Of Us Studios |
| Publisher: | One Of Us Studios |
| Genre: | Fantasy, Science Fiction |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Puzzle, Quest |
| Control: | Point-and-click |
| Game Length: | Long (more than 10 hours) |
| Theme: | Team-up |
| Graphic Style: | Stylized |
| Difficulty: | High |
Rauniot
75
| Release: | |
|---|---|
| Developer: | Act Normal Games |
| Publisher: | Act Normal Games |
| Genre: | Science Fiction |
| Presentation: | 2D or 2.5D, Overhead |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Survival |
| Control: | Point-and-click |
| Game Length: | Medium (5-10 hours) |
| Theme: | Post-apocalyptic |
| Graphic Style: | Illustrated realism |
| Difficulty: | Medium |
Re:Burn The Bonfire of Taiwan
| Release: | Unknown |
|---|---|
| Developer: | Toii Games |
| Publisher: | Eastasiasoft |
| Genre: | Drama, Mystery |
| Presentation: | 2D or 2.5D, Slideshow |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Choices matter, Visual novel |
| Control: | Point-and-click |
| Theme: | Cultural, Family, Romance |
| Graphic Style: | Illustrated realism |
