Retropolis 2: Never Say Goodbye
| Release: | |
|---|---|
| Developer: | Peanut Button Studio |
| Publisher: | Peanut Button Studio |
| Genre: | Mystery, Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Environmental puzzler, Investigative |
| Control: | Motion |
| Theme: | Cyberpunk, Futuristic |
| Graphic Style: | Stylized |
Sky of Tides
| Release: | Unknown |
|---|---|
| Developer: | Lofty Sky Entertainment |
| Publisher: | ESDigital Games |
| Genre: | Mystery, Science Fiction |
| Presentation: | Isometric/Overhead, Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Quest, RPG |
| Theme: | Futuristic, Rescue |
| Graphic Style: | Illustrated realism |
Star Trek: Resurgence
75
| Release: | |
|---|---|
| Developer: | Dramatic Labs |
| Publisher: | Bruner House |
| Genre: | Mystery, Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Choices matter, Quest |
| Control: | Direct Control |
| Theme: | Adaptation, Futuristic, Team-up |
| Graphic Style: | Illustrated realism |
Stasis
| Release: | |
|---|---|
| Developer: | The Brotherhood |
| Publisher: | The Brotherhood |
| Genre: | Horror, Science Fiction |
| Presentation: | 2D or 2.5D, Isometric/Overhead |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Exploration, Puzzle |
| Control: | Point-and-click |
| Theme: | Escape, Futuristic, Other worlds/dimensions |
| Graphic Style: | Illustrated realism |
Stray
80
| Release: | |
|---|---|
| Developer: | BlueTwelve Studio |
| Publisher: | Annapurna Interactive |
| Genre: | Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Exploration, Quest |
| Control: | Direct Control |
| Game Length: | Medium (5-10 hours) |
| Theme: | Animal, Futuristic, Post-apocalyptic |
| Graphic Style: | Photorealism |
| Difficulty: | Low |
Sunday Gold
58
| Release: | |
|---|---|
| Developer: | Bkom Studios |
| Publisher: | Team17 |
| Genre: | Mystery, Science Fiction |
| Presentation: | Isometric/Overhead |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | RPG |
| Control: | Direct Control |
| Game Length: | Long (more than 10 hours) |
| Action: | Combat |
| Theme: | Antihero, Futuristic |
| Graphic Style: | Stylized |
| Difficulty: | High |
The Alters
| Release: | |
|---|---|
| Developer: | 11 bit studios |
| Publisher: | 11 bit studios |
| Genre: | Drama, Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Choices matter, Exploration, Procedural, Resource management, Simulation, Survival |
| Control: | Direct Control |
| Game Length: | Long (more than 10 hours) |
| Action: | Combat |
| Theme: | Futuristic, Psychological |
| Graphic Style: | Photorealism |
| Difficulty: | Medium |
The Blessing of Airon
| Release: | |
|---|---|
| Developer: | BakerTheGameMaker |
| Publisher: | BakerTheGameMaker |
| Genre: | Horror |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Walking simulator |
| Control: | Direct Control |
| Game Length: | Short (1-5 hours) |
| Theme: | A.I., Futuristic, Psychological, Technology |
| Graphic Style: | Photorealism |
The Gap
92
| Release: | |
|---|---|
| Developer: | LABEL THIS Studio |
| Publisher: | Crunching Koalas |
| Genre: | Mystery, Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Exploration, Puzzle |
| Control: | Direct Control |
| Game Length: | Short (1-5 hours) |
| Theme: | Futuristic, Memories, Psychological |
| Graphic Style: | Photorealism |
| Difficulty: | Low |
The Talos Principle
| Release: | |
|---|---|
| Developer: | Croteam |
| Publisher: | Croteam, Devolver Digital |
| Genre: | Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Environmental puzzler |
| Control: | Direct Control |
| Game Length: | Long (more than 10 hours) |
| Theme: | Futuristic, Psychological, Technology |
| Graphic Style: | Photorealism |
| Difficulty: | High |
The Talos Principle 2
97
| Release: | |
|---|---|
| Developer: | Croteam |
| Publisher: | Devolver Digital |
| Genre: | Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Environmental puzzler |
| Control: | Direct Control |
| Game Length: | Long (more than 10 hours) |
| Theme: | Futuristic, Psychological |
| Graphic Style: | Photorealism |
| Difficulty: | High |
