Lost in Space: The First Adventure
| Release: | |
|---|---|
| Developer: | Scary Robot |
| Publisher: | Scary Robot |
| Genre: | Mystery, Science Fiction |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Puzzle, Quest |
| Control: | Point-and-click |
| Theme: | Adaptation, Other worlds/dimensions, Rescue, Team-up |
| Graphic Style: | Illustrated realism |
LUNA: The Shadow Dust
| Release: | |
|---|---|
| Developer: | Lantern Studio |
| Publisher: | Application Systems Heidelberg, Coconut Island Games |
| Genre: | Fantasy, Science Fiction |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Puzzle |
| Control: | Point-and-click |
| Theme: | Magical, Other worlds/dimensions, Team-up |
| Graphic Style: | Stylized |
Lunar Strike
| Release: | May 2026 |
|---|---|
| Developer: | Cognition Europe |
| Publisher: | Cognition Europe |
| Genre: | Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Choices matter, Exploration, Resource management |
| Control: | Direct Control |
| Theme: | Other worlds/dimensions, Psychological |
| Graphic Style: | Photorealism |
Meganaut
| Release: | Unknown |
|---|---|
| Developer: | Rubeki Games |
| Publisher: | Rubeki Games |
| Genre: | Horror, Mystery, Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Environmental puzzler, Exploration |
| Control: | Direct Control |
| Game Length: | Short (1-5 hours) |
| Theme: | Missing persons, Other worlds/dimensions |
| Graphic Style: | Simulated realism |
Mouthwashing
85
| Release: | |
|---|---|
| Developer: | Wrong Organ |
| Publisher: | Critical Reflex |
| Genre: | Horror |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Survival |
| Control: | Direct Control |
| Game Length: | Short (1-5 hours) |
| Theme: | Other worlds/dimensions, Psychological |
| Graphic Style: | Illustrated realism |
| Difficulty: | Low |
Murder on Space Station 52
83
| Release: | |
|---|---|
| Developer: | Made From Strings |
| Publisher: | Dionous Games |
| Genre: | Mystery, Science Fiction |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Investigative |
| Control: | Point-and-click |
| Game Length: | Medium (5-10 hours) |
| Theme: | Other worlds/dimensions, Whodunit |
| Graphic Style: | Stylized |
| Difficulty: | Medium |
Mutropolis
| Release: | |
|---|---|
| Developer: | Pirita Studio |
| Publisher: | Application Systems Heidelberg |
| Genre: | Mystery, Science Fiction |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Puzzle, Quest |
| Control: | Point-and-click |
| Theme: | Futuristic, Lost Civilization, Other worlds/dimensions, Treasure hunt |
| Graphic Style: | Cartoon |
No Sleep For Kaname Date – From AI: THE SOMNIUM FILES
75
| Release: | |
|---|---|
| Developer: | Spike Chunsoft |
| Publisher: | Spike Chunsoft |
| Genre: | Mystery, Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Escape room, Investigative, Puzzle |
| Control: | Direct Control |
| Game Length: | Long (more than 10 hours) |
| Action: | Quick Time Events |
| Theme: | Missing persons, Other worlds/dimensions |
| Graphic Style: | Illustrated realism |
| Difficulty: | Medium |
No, I'm not a Human
80
| Release: | |
|---|---|
| Developer: | Trioskaz |
| Publisher: | Critical Reflex |
| Genre: | Science Fiction, Thriller |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Choices matter, Survival, Visual novel |
| Control: | Direct Control |
| Game Length: | Short (1-5 hours) |
| Theme: | Other worlds/dimensions |
| Graphic Style: | Illustrated realism |
| Difficulty: | Medium |
