Vlad Circus: Curse of Asmodeus
81
| Release: | |
|---|---|
| Developer: | Indiesruption |
| Publisher: | Blowfish Studios |
| Genre: | Horror, Mystery |
| Presentation: | 2D or 2.5D, Isometric/Overhead |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Quest, Survival |
| Control: | Direct Control |
| Game Length: | Short (1-5 hours) |
| Theme: | Historical, Psychological, Religion/Occult |
| Graphic Style: | Pixel art |
| Difficulty: | Low |
Vlad Circus: Descend into Madness
88
| Release: | |
|---|---|
| Developer: | Indiesruption |
| Publisher: | Blowfish Studios |
| Genre: | Horror, Mystery |
| Presentation: | 2D or 2.5D, Isometric/Overhead |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Quest, Survival |
| Control: | Direct Control |
| Game Length: | Short (1-5 hours) |
| Action: | Combat |
| Theme: | Historical, Psychological |
| Graphic Style: | Pixel art |
Wanderstop
80
| Release: | |
|---|---|
| Developer: | Ivy Road |
| Publisher: | Annapurna Interactive |
| Genre: | Fantasy |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Cozy, Resource management, Simulation |
| Control: | Direct Control |
| Game Length: | Long (more than 10 hours) |
| Theme: | Magical, Slice of life |
| Graphic Style: | Stylized |
| Difficulty: | Low |
War of the Western Deep
| Release: | Unknown |
|---|---|
| Developer: | Sunsgrove Studios |
| Publisher: | Sunsgrove Studios |
| Genre: | Fantasy |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Action-Adventure, Puzzle, Quest |
| Control: | Direct Control, Point-and-click |
| Action: | Combat |
| Theme: | Animal, Political |
| Graphic Style: | Stylized |
We Were Here Expeditions: The FriendShip
90
| Release: | |
|---|---|
| Developer: | Total Mayhem Games |
| Publisher: | Total Mayhem Games |
| Genre: | Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Co-op, Puzzle |
| Control: | Direct Control |
| Theme: | Escape, Team-up, Test trials |
| Graphic Style: | Simulated realism |
We Were Here Forever
| Release: | |
|---|---|
| Developer: | Total Mayhem Games |
| Publisher: | Total Mayhem Games |
| Genre: | Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Co-op, Exploration, Puzzle |
| Control: | Direct Control |
| Theme: | Escape, Team-up |
| Graphic Style: | Simulated realism |
We Were Here Tomorrow
| Release: | 2026 |
|---|---|
| Developer: | Total Mayhem Games |
| Publisher: | Total Mayhem Games |
| Genre: | Mystery, Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Co-op, Exploration, Puzzle |
| Control: | Direct Control |
| Theme: | Futuristic, Team-up, Technology |
| Graphic Style: | Simulated realism |
