OPUS: The Day We Found Earth

Release: | |
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Developer: | Sigono |
Publisher: | Sigono |
Genre: | Science Fiction |
Presentation: | 2D or 2.5D |
Platform: |
|
Perspective: | Third-Person |
Gameplay: | Puzzle, Visual novel |
Control: | Point-and-click |
Game Length: | Short (1-5 hours) |
Theme: | Journey, Outer space |
Graphic Style: | Illustrated realism |
Difficulty: | Low |
Orbital Cargo Division
55

Release: | |
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Developer: | Manuel Schenk |
Publisher: | Manuel Schenk |
Genre: | Comedy, Mystery, Science Fiction |
Presentation: | 2D or 2.5D |
Platform: |
|
Perspective: | Third-Person |
Gameplay: | Puzzle, Quest |
Control: | Point-and-click |
Game Length: | Short (1-5 hours) |
Theme: | Futuristic, Outer space |
Graphic Style: | Pixel art |
Difficulty: | Low |
Orten Was the Case
82

Release: | |
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Developer: | Woodhill Interactive |
Publisher: | Woodhill Interactive |
Genre: | Science Fiction |
Presentation: | 2D or 2.5D |
Platform: |
|
Perspective: | Third-Person |
Gameplay: | Puzzle, Survival |
Control: | Direct Control |
Game Length: | Long (more than 10 hours) |
Action: | Combat, Platforming |
Theme: | Savior, Time travel |
Graphic Style: | Stylized |
OU
81
Out of Sight

Release: | |
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Developer: | The Gang |
Publisher: | Starbreeze Studios |
Genre: | Horror |
Presentation: | Realtime 3D |
Platform: |
|
Perspective: | Second-Person |
Gameplay: | Puzzle-platformer, Stealth |
Control: | Direct Control |
Theme: | Childhood, Escape, Paranormal, Team-up |
Graphic Style: | Simulated realism |
Outer Wilds

Release: | |
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Developer: | Mobius Digital |
Publisher: | Annapurna Interactive |
Genre: | Science Fiction |
Presentation: | Realtime 3D |
Platform: |
|
Perspective: | First-Person |
Gameplay: | Exploration, Puzzle |
Theme: | Outer space, Time travel |
Graphic Style: | Simulated realism |
Outer Wilds: Echoes of the Eye (DLC)

Release: | |
---|---|
Developer: | Mobius Digital |
Publisher: | Annapurna Interactive |
Genre: | Science Fiction |
Presentation: | Realtime 3D |
Platform: |
|
Perspective: | First-Person |
Gameplay: | Exploration, Puzzle |
Control: | Direct Control |
Theme: | Outer space |
Graphic Style: | Simulated realism |
Paper Ghost Stories: 7PM
90

Release: | |
---|---|
Developer: | Cellar Vault Games |
Publisher: | Chorus Worldwide Games |
Genre: | Horror, Mystery |
Presentation: | 2D or 2.5D |
Platform: |
|
Perspective: | Third-Person |
Gameplay: | Choices matter, Exploration |
Control: | Direct Control |
Game Length: | Short (1-5 hours) |
Theme: | Paranormal, Slice of life |
Graphic Style: | Stylized |