Veloria: The Knot of Candles
| Release: | |
|---|---|
| Developer: | WANDERING WITCH PROIECTUM |
| Publisher: | WANDERING WITCH PROIECTUM |
| Genre: | Horror, Mystery |
| Presentation: | 2D or 2.5D, Isometric/Overhead |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Choices matter, Exploration, Puzzle |
| Control: | Direct Control |
| Theme: | Memories, Psychological, Romance |
| Graphic Style: | Pixel art |
Venice After Dark
80
| Release: | |
|---|---|
| Developer: | Weltenwandler Designagentur, Sebastian Grünwald |
| Publisher: | Artex |
| Genre: | Mystery, Science Fiction |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Gameplay: | Choices matter, Deduction, Investigative, Narrative, Puzzle |
| Control: | Point-and-click |
| Game Length: | Medium (5-10 hours) |
| Theme: | Crime solving, Cultural |
| Graphic Style: | Cartoon |
| Difficulty: | Low |
Ventreville: A Cure for Sorrow – Chapter I: A Tale of Tall Men
| Release: | |
|---|---|
| Developer: | Spicy Bread Productions |
| Publisher: | Spicy Bread Productions |
| Genre: | Mystery |
| Presentation: | 2D or 2.5D, Slideshow |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Choices matter, Investigative, Minigames, Puzzle |
| Control: | Point-and-click |
| Theme: | Crime solving, Team-up, Whodunit |
| Graphic Style: | Illustrated realism |
Verdantis
| Release: | |
|---|---|
| Developer: | Adam Góral |
| Publisher: | Adam Góral |
| Genre: | Science Fiction |
| Presentation: | 2D or 2.5D, Isometric/Overhead |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Environmental puzzler |
| Control: | Direct Control |
| Game Length: | Short (1-5 hours) |
| Theme: | Futuristic, Post-apocalyptic |
| Graphic Style: | Illustrated realism |
Verne: The Shape of Fantasy
77
| Release: | |
|---|---|
| Developer: | Gametopia |
| Publisher: | Assemble Entertainment, WhisperGames |
| Genre: | Science Fiction |
| Presentation: | 2D or 2.5D, Side-scroller |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Puzzle, Quest |
| Control: | Direct Control |
| Game Length: | Medium (5-10 hours) |
| Theme: | Adaptation, Scavenger hunt, Underwater |
| Graphic Style: | Pixel art |
Vlad Circus: Curse of Asmodeus
81
| Release: | |
|---|---|
| Developer: | Indiesruption |
| Publisher: | Blowfish Studios |
| Genre: | Horror, Mystery |
| Presentation: | 2D or 2.5D, Isometric/Overhead |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Quest, Survival |
| Control: | Direct Control |
| Game Length: | Short (1-5 hours) |
| Theme: | Historical, Psychological, Religion/Occult |
| Graphic Style: | Pixel art |
| Difficulty: | Low |
Vlad Circus: Descend into Madness
88
| Release: | |
|---|---|
| Developer: | Indiesruption |
| Publisher: | Blowfish Studios |
| Genre: | Horror, Mystery |
| Presentation: | 2D or 2.5D, Isometric/Overhead |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Quest, Survival |
| Control: | Direct Control |
| Game Length: | Short (1-5 hours) |
| Action: | Combat |
| Theme: | Historical, Psychological |
| Graphic Style: | Pixel art |
Voodoo Detective
81
| Release: | |
|---|---|
| Developer: | Short Sleeve Studio |
| Publisher: | Short Sleeve Studio |
| Genre: | Comedy, Mystery |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Investigative, Puzzle |
| Control: | Point-and-click |
| Game Length: | Medium (5-10 hours) |
| Theme: | Cultural, Noir |
| Graphic Style: | Illustrated realism |
