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Dark Atlas: Infernum

Dark Atlas: Infernum
Release:
Developer: Night Council Studio
Publisher: Selecta Play
Genre: Horror
Presentation: Realtime 3D
Platform:
  • PC
  • PlayStation 5
  • Xbox Series X|S
Perspective: First-Person
Gameplay: Survival
Control: Direct Control
Theme: Psychological, Religion/Occult
Graphic Style: Photorealism

Dark Days

Dark Days
Release:
Developer: Parallel Studio
Publisher: Parallel Studio
Genre: Horror, Mystery, Thriller
Presentation: Realtime 3D
Platform:
  • PC
  • Switch
Perspective: First-Person
Gameplay: Puzzle, Survival
Control: Direct Control
Theme: Psychological, Surreal
Graphic Style: Photorealism

Dark Fracture

Dark Fracture
Release: Unknown
Developer: Twisted II Studio
Publisher: Twisted II Studio
Genre: Horror
Presentation: Realtime 3D
Platform:
  • PC
  • PlayStation 5
Perspective: First-Person
Gameplay: Exploration, Survival, Walking simulator
Control: Direct Control
Theme: Monsters, Psychological
Graphic Style: Photorealism

Dark Lessons

Dark Lessons
Release: 2027
Developer: Tall Tide Games
Publisher: Tall Tide Games
Genre: Horror
Presentation: Realtime 3D
Platform:
  • PC
  • Mac
Perspective: First-Person
Gameplay: Exploration, Puzzle, Survival
Control: Direct Control
Theme: Escape, Psychological
Graphic Style: Stylized

Dark Mass

Dark Mass
Release: Q4 2026
Developer: Path Games
Publisher: Path Games
Genre: Horror
Presentation: Realtime 3D
Platform:
  • PC
  • PlayStation 5
Perspective: First-Person
Gameplay: Exploration, Survival
Control: Direct Control
Theme: Monsters, Underwater
Graphic Style: Photorealism

Darkness Ritual: Impasse

Darkness Ritual: Impasse
Release:
Developer: AnilinA
Publisher: AnilinA
Genre: Horror, Mystery
Presentation: Realtime 3D
Platform:
  • PC
Perspective: First-Person
Gameplay: Escape room, Puzzle-platformer
Control: Direct Control
Theme: Escape
Graphic Style: Photorealism

Dawn Bell

Dawn Bell
Release:
Developer: USAGI STORE
Publisher: USAGI STORE
Genre: Horror, Mystery
Presentation: 2D or 2.5D, Side-scroller
Platform:
  • PC
Perspective: Third-Person
Gameplay: Choices matter, Exploration, Puzzle
Control: Direct Control
Game Length: Short (1-5 hours)
Theme: Amnesia, Escape, Psychological, Team-up
Graphic Style: Illustrated realism

Dead Letter Dept.

Dead Letter Dept.
Release:
Developer: Belief Engine, Mike Monroe
Publisher: Belief Engine
Genre: Horror
Presentation: Realtime 3D
Platform:
  • PC
  • Linux
Perspective: First-Person
Gameplay: Procedural
Control: Text
Theme: Psychological
Graphic Style: Stylized

Dead of the Brain

Dead of the Brain
Release: Unknown
Developer: FairyTale
Publisher: FAKKU
Genre: Horror, Science Fiction
Presentation: 2D or 2.5D, Slideshow
Platform:
  • PC
  • Mac
Perspective: First-Person
Gameplay: Puzzle, Survival
Control: Point-and-click
Action: Quick Time Events
Theme: Monsters, Savior
Graphic Style: Pixel art

Dead Reset

77
Dead Reset
Release:
Developer: Dark Rift Horror, Wales Interactive
Publisher: Wales Interactive
Genre: Horror, Science Fiction
Presentation: Full motion video
Platform:
  • PC
  • PlayStation 4
  • PlayStation 5
  • Xbox One
  • Xbox Series X|S
  • Mac
  • Steam Deck
Perspective: First-Person
Gameplay: Choices matter, Interactive movie, Survival
Control: Point-and-click
Game Length: Short (1-5 hours)
Theme: Aliens, Escape, Time travel
Graphic Style: Live action
Difficulty: Low

Dead Stop: No Vacancy

Dead Stop: No Vacancy
Release:
Developer: Camel 101
Publisher: Camel 101
Genre: Horror, Mystery
Presentation: Realtime 3D
Platform:
  • PC
Perspective: First-Person
Gameplay: Exploration, Puzzle
Control: Direct Control
Game Length: Short (1-5 hours)
Graphic Style: Lo-fi

Dead Stop: The Tenant

Dead Stop: The Tenant
Release: Unknown
Developer: Camel 101
Publisher: Camel 101
Genre: Horror
Presentation: Realtime 3D
Platform:
  • PC
Perspective: First-Person
Gameplay: Exploration
Control: Direct Control
Game Length: Short (1-5 hours)
Theme: Psychological
Graphic Style: Lo-fi

Dead Take

75
Dead Take
Release:
Developer: Surgent Studios
Publisher: Pocketpair Publishing
Genre: Horror, Mystery
Presentation: Realtime 3D
Platform:
  • PC
Perspective: First-Person
Gameplay: Exploration, Puzzle
Control: Direct Control
Game Length: Short (1-5 hours)
Theme: Missing persons, Psychological
Graphic Style: Simulated realism
Difficulty: Medium

Deep In The Dread

Deep In The Dread
Release:
Developer: Fast X Play
Publisher: Fast X Play
Genre: Horror, Mystery
Presentation: Realtime 3D
Platform:
  • PC
Perspective: First-Person
Gameplay: Exploration, Puzzle, Survival
Control: Direct Control
Theme: Paranormal
Graphic Style: Photorealism

Deep Inside

Deep Inside
Release:
Developer: Nick Abrams
Publisher: 19.STUDIOS
Genre: Horror, Mystery
Presentation: Realtime 3D
Platform:
  • PC
Perspective: First-Person
Gameplay: Exploration, Puzzle, Survival
Control: Direct Control
Theme: Crime solving, Paranormal
Graphic Style: Simulated realism
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