OPUS: The Day We Found Earth

Release: | |
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Developer: | Sigono |
Publisher: | Sigono |
Genre: | Science Fiction |
Presentation: | 2D or 2.5D |
Platform: |
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Perspective: | Third-Person |
Gameplay: | Puzzle, Visual novel |
Control: | Point-and-click |
Game Length: | Short (1-5 hours) |
Theme: | Journey, Outer space |
Graphic Style: | Illustrated realism |
Difficulty: | Low |
Orbital Cargo Division
55

Release: | |
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Developer: | Manuel Schenk |
Publisher: | Manuel Schenk |
Genre: | Comedy, Mystery, Science Fiction |
Presentation: | 2D or 2.5D |
Platform: |
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Perspective: | Third-Person |
Gameplay: | Puzzle, Quest |
Control: | Point-and-click |
Game Length: | Short (1-5 hours) |
Theme: | Futuristic, Outer space |
Graphic Style: | Pixel art |
Difficulty: | Low |
Princess Ursula

Release: | |
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Developer: | Small is Beautiful Studio |
Publisher: | Small is Beautiful Studio |
Genre: | Drama, Fantasy |
Presentation: | 2D or 2.5D |
Platform: |
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Perspective: | Third-Person |
Gameplay: | Quest |
Control: | Direct Control, Point-and-click |
Game Length: | Short (1-5 hours) |
Theme: | Romance |
Graphic Style: | Cartoon |
Difficulty: | Low |
Promise Mascot Agency
75

Release: | |
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Developer: | Kaizen Game Works |
Publisher: | Kaizen Game Works |
Genre: | Drama, Mystery |
Presentation: | Realtime 3D |
Platform: |
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Perspective: | Third-Person |
Gameplay: | Exploration, Minigames, Resource management, RPG, Simulation |
Control: | Direct Control |
Game Length: | Long (more than 10 hours) |
Theme: | Animal, Crime solving |
Graphic Style: | Stylized |
Difficulty: | Low |
Purpose 1951

Release: | |
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Developer: | Tonguç Bodur |
Publisher: | Tonguç Bodur |
Genre: | Drama |
Presentation: | Realtime 3D |
Platform: |
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Perspective: | First-Person |
Gameplay: | Walking simulator |
Control: | Direct Control |
Game Length: | Short (1-5 hours) |
Theme: | Psychological |
Graphic Style: | Photorealism |
Difficulty: | Low |
Repella Fella
88

Release: | |
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Developer: | Misadventurous |
Publisher: | MicroProse Software |
Genre: | Comedy, War |
Presentation: | 2D or 2.5D |
Platform: |
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Perspective: | Third-Person |
Gameplay: | Choices matter, Puzzle, Quest |
Control: | Point-and-click |
Game Length: | Long (more than 10 hours) |
Theme: | Post-apocalyptic |
Graphic Style: | Cartoon |
Difficulty: | Low |
Reveil
80

Release: | |
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Developer: | Pixelsplit |
Publisher: | Daedalic Entertainment |
Genre: | Horror, Thriller |
Presentation: | Realtime 3D |
Platform: |
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Perspective: | First-Person |
Gameplay: | Puzzle, Walking simulator |
Control: | Direct Control |
Game Length: | Short (1-5 hours) |
Action: | Stealth |
Theme: | Psychological |
Graphic Style: | Illustrated realism |
Difficulty: | Low |
Rosewater
90

Release: | |
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Developer: | Grundislav Games |
Publisher: | Application Systems Heidelberg |
Genre: | Adventure, Western |
Presentation: | 2D or 2.5D |
Platform: |
|
Perspective: | Third-Person |
Gameplay: | Puzzle, Quest |
Control: | Point-and-click |
Game Length: | Long (more than 10 hours) |
Theme: | Team-up, Treasure hunt |
Graphic Style: | Pixel art |
Difficulty: | Low |