TOEM

Release: | |
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Developer: | Something We Made |
Publisher: | popagenda, Something We Made |
Genre: | Adventure |
Presentation: | Overhead, Realtime 3D |
Platform: |
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Perspective: | Third-Person |
Gameplay: | Cozy, Quest |
Control: | Direct Control |
Game Length: | Short (1-5 hours) |
Theme: | Journey, Photography |
Graphic Style: | Cartoon |
Difficulty: | Low |
Undergrounded

Release: | 2025 |
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Developer: | Game Studio Inc. |
Publisher: | room6 |
Genre: | Fantasy, Science Fiction |
Presentation: | 2D or 2.5D, Overhead |
Platform: |
|
Perspective: | Third-Person |
Gameplay: | Minigames, Puzzle, Quest |
Control: | Direct Control |
Action: | Arcade |
Theme: | Historical, Magical, Monsters, Treasure hunt |
Graphic Style: | Illustrated realism |
Veloria: The Knot of Candles

Release: | |
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Developer: | WANDERING WITCH PROIECTUM |
Publisher: | WANDERING WITCH PROIECTUM |
Genre: | Horror, Mystery |
Presentation: | 2D or 2.5D, Overhead |
Platform: |
|
Perspective: | Third-Person |
Gameplay: | Choices matter, Exploration, Puzzle |
Control: | Direct Control |
Theme: | Memories, Psychological, Romance |
Graphic Style: | Pixel art |
Vlad Circus: Curse of Asmodeus
81

Release: | |
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Developer: | Indiesruption |
Publisher: | Blowfish Studios |
Genre: | Horror, Mystery |
Presentation: | 2D or 2.5D, Overhead |
Platform: |
|
Perspective: | Third-Person |
Gameplay: | Quest, Survival |
Control: | Direct Control |
Game Length: | Short (1-5 hours) |
Theme: | Historical, Psychological, Religion/Occult |
Graphic Style: | Pixel art |
Difficulty: | Low |
Vlad Circus: Descend into Madness
88

Release: | |
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Developer: | Indiesruption |
Publisher: | Blowfish Studios |
Genre: | Horror, Mystery |
Presentation: | 2D or 2.5D, Overhead |
Platform: |
|
Perspective: | Third-Person |
Gameplay: | Quest, Survival |
Control: | Direct Control |
Game Length: | Short (1-5 hours) |
Action: | Combat |
Theme: | Historical, Psychological |
Graphic Style: | Pixel art |