Harmony: The Fall of Reverie
55
| Release: | |
|---|---|
| Developer: | DON'T NOD |
| Publisher: | DON'T NOD |
| Genre: | Drama, Fantasy |
| Presentation: | 2D or 2.5D, Slideshow |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Visual novel |
| Control: | Point-and-click |
| Game Length: | Medium (5-10 hours) |
| Theme: | Political |
| Graphic Style: | Illustrated realism |
| Difficulty: | Low |
Herald – The Interactive Period Drama
84
| Release: | |
|---|---|
| Developer: | Wispfire |
| Publisher: | Wispfire |
| Genre: | Drama |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Quest, Visual novel |
| Control: | Point-and-click |
| Game Length: | Medium (5-10 hours) |
| Theme: | Cultural, Historical, Nautical |
| Graphic Style: | Illustrated realism |
| Difficulty: | Low |
How 2 Escape
| Release: | |
|---|---|
| Developer: | BreakFirst Games |
| Publisher: | Maximum Entertainment |
| Genre: | Thriller |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Co-op, Puzzle |
| Control: | Direct Control |
| Theme: | Escape, Team-up |
| Graphic Style: | Illustrated realism |
How 2 Escape: Lost Submarine
| Release: | |
|---|---|
| Developer: | BreakFirst Games |
| Publisher: | Maximum Entertainment, BreakFirst Games |
| Genre: | Thriller |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Co-op |
| Theme: | Nautical, Spy, Team-up |
| Graphic Style: | Illustrated realism |
IKUMA: The Frozen Compass
| Release: | 2026 |
|---|---|
| Developer: | Mooneye Studios |
| Publisher: | Mooneye Studios |
| Genre: | Adventure, Fantasy |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Co-op, Exploration, Survival |
| Control: | Direct Control |
| Theme: | Animal, Coming of age, Team-up |
| Graphic Style: | Illustrated realism |
INDIKA
88
| Release: | |
|---|---|
| Developer: | Odd Meter |
| Publisher: | 11 bit studios |
| Genre: | Drama |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Action-Adventure |
| Control: | Direct Control |
| Game Length: | Short (1-5 hours) |
| Action: | Arcade, Platforming |
| Theme: | Religion/Occult |
| Graphic Style: | Illustrated realism |
| Difficulty: | Low |
Islands of Insight
80
| Release: | |
|---|---|
| Developer: | Lunarch Studios |
| Publisher: | Behaviour Interactive |
| Genre: | Adventure, Fantasy |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person, Third-Person |
| Gameplay: | Puzzle |
| Control: | Direct Control |
| Game Length: | Long (more than 10 hours) |
| Action: | Platforming |
| Theme: | Myth/Folklore |
| Graphic Style: | Illustrated realism |
| Difficulty: | Medium |
