System of Souls
| Release: | |
|---|---|
| Developer: | Chaotic Lab |
| Publisher: | Gammera Nest |
| Genre: | Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Action-Adventure, Environmental puzzler, Escape room, Puzzle, Puzzle-platformer, Survival |
| Control: | Direct Control |
| Game Length: | Medium (5-10 hours) |
| Action: | Platforming, Timed events |
| Theme: | Escape, Technology |
| Graphic Style: | Photorealism |
| Difficulty: | High |
The Beast Inside
| Release: | |
|---|---|
| Developer: | Illusion Ray |
| Publisher: | Illusion Ray |
| Genre: | Horror |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Environmental puzzler, Survival |
| Control: | Direct Control |
| Action: | Combat, Stealth |
| Theme: | Monsters |
| Graphic Style: | Photorealism |
The Eightfold Path
| Release: | |
|---|---|
| Developer: | Friendly Llama |
| Publisher: | Starseed Forest |
| Genre: | Fantasy |
| Presentation: | 2D or 2.5D, Overhead |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Environmental puzzler, Exploration |
| Control: | Direct Control |
| Theme: | Psychological |
| Graphic Style: | Pixel art |
The Expanse: A Telltale Series
72
| Release: | |
|---|---|
| Developer: | Deck Nine Games |
| Publisher: | Telltale Games |
| Genre: | Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Choices matter, Environmental puzzler, Exploration |
| Control: | Direct Control |
| Game Length: | Medium (5-10 hours) |
| Action: | Quick Time Events, Platforming |
| Theme: | Adaptation, Outer space |
| Graphic Style: | Simulated realism |
| Difficulty: | Low |
The Expanse: A Telltale Series – Episode 1: Archer's Paradox
| Release: | |
|---|---|
| Developer: | Deck Nine Games |
| Publisher: | Telltale Games |
| Genre: | Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Choices matter, Environmental puzzler, Exploration |
| Control: | Direct Control |
| Game Length: | Short (1-5 hours) |
| Action: | Quick Time Events, Platforming |
| Theme: | Adaptation, Outer space |
| Graphic Style: | Simulated realism |
| Difficulty: | Low |
The Expanse: A Telltale Series – Episode 2: Hunting Grounds
| Release: | |
|---|---|
| Developer: | Deck Nine Games |
| Publisher: | Telltale Games |
| Genre: | Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Choices matter, Environmental puzzler, Exploration |
| Control: | Direct Control |
| Game Length: | Short (1-5 hours) |
| Action: | Quick Time Events, Platforming, Stealth |
| Theme: | Adaptation, Outer space |
| Graphic Style: | Simulated realism |
| Difficulty: | Low |
The Expanse: A Telltale Series – Episode 3: First Ones
| Release: | |
|---|---|
| Developer: | Deck Nine Games |
| Publisher: | Telltale Games |
| Genre: | Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Choices matter, Environmental puzzler, Exploration |
| Control: | Direct Control |
| Game Length: | Short (1-5 hours) |
| Action: | Combat, Quick Time Events, Platforming |
| Theme: | Adaptation, Outer space |
| Graphic Style: | Simulated realism |
| Difficulty: | Low |
The Expanse: A Telltale Series – Episode 4: Lady Paramount
| Release: | |
|---|---|
| Developer: | Deck Nine Games |
| Publisher: | Telltale Games |
| Genre: | Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Choices matter, Environmental puzzler, Exploration |
| Control: | Direct Control |
| Game Length: | Short (1-5 hours) |
| Action: | Combat, Quick Time Events, Platforming |
| Theme: | Adaptation, Outer space |
| Graphic Style: | Simulated realism |
| Difficulty: | Low |
The Expanse: A Telltale Series – Episode 5: Europa's Folly
| Release: | |
|---|---|
| Developer: | Deck Nine Games |
| Publisher: | Telltale Games |
| Genre: | Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Choices matter, Environmental puzzler, Exploration |
| Control: | Direct Control |
| Game Length: | Short (1-5 hours) |
| Action: | Quick Time Events, Platforming |
| Theme: | Adaptation, Outer space |
| Graphic Style: | Simulated realism |
| Difficulty: | Low |
The Last Shot
93
| Release: | |
|---|---|
| Developer: | Rumata Lab |
| Publisher: | Crytivo |
| Genre: | Science Fiction |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Environmental puzzler, Puzzle-platformer |
| Control: | Direct Control |
| Game Length: | Medium (5-10 hours) |
| Action: | Platforming, Timed events |
| Theme: | Conspiracy, Savior, War |
| Graphic Style: | Cartoon |
| Difficulty: | Medium |
The Midnight Walk
90
| Release: | |
|---|---|
| Developer: | MoonHood |
| Publisher: | Fast Travel Games |
| Genre: | Fantasy, Horror |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Action-Adventure, Environmental puzzler, Survival |
| Control: | Direct Control |
| Game Length: | Medium (5-10 hours) |
| Action: | Combat, Stealth |
| Theme: | Escape, Journey, Monsters |
| Graphic Style: | Stop motion, Stylized |
| Difficulty: | Low |
The Talos Principle
| Release: | |
|---|---|
| Developer: | Croteam |
| Publisher: | Croteam, Devolver Digital |
| Genre: | Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Environmental puzzler |
| Control: | Direct Control |
| Game Length: | Long (more than 10 hours) |
| Theme: | Futuristic, Psychological, Technology |
| Graphic Style: | Photorealism |
| Difficulty: | High |
The Talos Principle 2
97
| Release: | |
|---|---|
| Developer: | Croteam |
| Publisher: | Devolver Digital |
| Genre: | Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Environmental puzzler |
| Control: | Direct Control |
| Game Length: | Long (more than 10 hours) |
| Theme: | Futuristic, Psychological |
| Graphic Style: | Photorealism |
| Difficulty: | High |
