SILT
60
| Release: | |
|---|---|
| Developer: | Spiral Circus |
| Publisher: | Fireshine Games |
| Genre: | Mystery, Science Fiction |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Environmental puzzler, Exploration |
| Control: | Direct Control |
| Theme: | Lost Civilization, Underwater |
| Graphic Style: | Illustrated realism |
Sonority
| Release: | |
|---|---|
| Developer: | Hanging Gardens Interactive |
| Publisher: | Application Systems Heidelberg |
| Genre: | Fantasy, Science Fiction |
| Presentation: | Overhead, Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Environmental puzzler |
| Theme: | Lost Civilization, Musical |
| Graphic Style: | Simulated realism |
Stars in the Trash
88
| Release: | |
|---|---|
| Developer: | Valhalla Cats |
| Publisher: | Valhalla Cats |
| Genre: | Adventure |
| Presentation: | 2D or 2.5D, Side-scroller |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Environmental puzzler, Quest |
| Control: | Direct Control |
| Game Length: | Short (1-5 hours) |
| Action: | Platforming |
| Theme: | Animal |
| Graphic Style: | Stylized |
| Difficulty: | Low |
Still Wakes the Deep
88
| Release: | |
|---|---|
| Developer: | The Chinese Room |
| Publisher: | Secret Mode |
| Genre: | Horror, Thriller |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Action-Adventure, Environmental puzzler, Survival |
| Control: | Direct Control |
| Game Length: | Medium (5-10 hours) |
| Action: | Chase, Quick Time Events, Stealth |
| Theme: | Escape, Monsters |
| Graphic Style: | Photorealism |
| Difficulty: | Low |
Still Wakes the Deep: Siren's Rest (DLC)
69
| Release: | |
|---|---|
| Developer: | The Chinese Room |
| Publisher: | Secret Mode |
| Genre: | Horror, Mystery |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Environmental puzzler, Exploration, Survival |
| Control: | Direct Control |
| Game Length: | Short (1-5 hours) |
| Theme: | Crime solving, Underwater |
| Graphic Style: | Photorealism |
| Difficulty: | Low |
Stop The F
| Release: | Unknown |
|---|---|
| Developer: | IronStone Collective |
| Publisher: | IronStone Collective |
| Genre: | Mystery, Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Environmental puzzler, Exploration |
| Control: | Direct Control |
| Theme: | Photography, Workplace |
| Graphic Style: | Simulated realism |
System of Souls
| Release: | |
|---|---|
| Developer: | Chaotic Lab |
| Publisher: | Gammera Nest |
| Genre: | Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Action-Adventure, Environmental puzzler, Escape room, Puzzle, Puzzle-platformer, Survival |
| Control: | Direct Control |
| Game Length: | Medium (5-10 hours) |
| Action: | Platforming, Timed events |
| Theme: | Escape, Technology |
| Graphic Style: | Photorealism |
| Difficulty: | High |
The Beast Inside
| Release: | |
|---|---|
| Developer: | Illusion Ray |
| Publisher: | Illusion Ray |
| Genre: | Horror |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Environmental puzzler, Survival |
| Control: | Direct Control |
| Action: | Combat, Stealth |
| Theme: | Monsters |
| Graphic Style: | Photorealism |
