The Core
| Release: | |
|---|---|
| Developer: | Electric Machine Games |
| Publisher: | Electric Machine Games |
| Genre: | Mystery, Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Action-Adventure, Environmental puzzler, Exploration |
| Control: | Direct Control |
| Action: | Combat, Platforming |
| Theme: | A.I., Amnesia, Memories, Post-apocalyptic, Psychological, Technology |
| Graphic Style: | Photorealism |
The Expanse: A Telltale Series
72
| Release: | |
|---|---|
| Developer: | Deck Nine Games |
| Publisher: | Telltale Games |
| Genre: | Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Choices matter, Environmental puzzler, Exploration |
| Control: | Direct Control |
| Game Length: | Medium (5-10 hours) |
| Action: | Quick Time Events, Platforming |
| Theme: | Adaptation, Other worlds/dimensions |
| Graphic Style: | Simulated realism |
| Difficulty: | Low |
The Expanse: A Telltale Series – Episode 1: Archer's Paradox
| Release: | |
|---|---|
| Developer: | Deck Nine Games |
| Publisher: | Telltale Games |
| Genre: | Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Choices matter, Environmental puzzler, Exploration |
| Control: | Direct Control |
| Game Length: | Short (1-5 hours) |
| Action: | Quick Time Events, Platforming |
| Theme: | Adaptation, Other worlds/dimensions |
| Graphic Style: | Simulated realism |
| Difficulty: | Low |
The Expanse: A Telltale Series – Episode 2: Hunting Grounds
| Release: | |
|---|---|
| Developer: | Deck Nine Games |
| Publisher: | Telltale Games |
| Genre: | Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Choices matter, Environmental puzzler, Exploration |
| Control: | Direct Control |
| Game Length: | Short (1-5 hours) |
| Action: | Quick Time Events, Platforming, Stealth |
| Theme: | Adaptation, Other worlds/dimensions |
| Graphic Style: | Simulated realism |
| Difficulty: | Low |
The Expanse: A Telltale Series – Episode 3: First Ones
| Release: | |
|---|---|
| Developer: | Deck Nine Games |
| Publisher: | Telltale Games |
| Genre: | Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Choices matter, Environmental puzzler, Exploration |
| Control: | Direct Control |
| Game Length: | Short (1-5 hours) |
| Action: | Combat, Quick Time Events, Platforming |
| Theme: | Adaptation, Other worlds/dimensions |
| Graphic Style: | Simulated realism |
| Difficulty: | Low |
The Expanse: A Telltale Series – Episode 4: Lady Paramount
| Release: | |
|---|---|
| Developer: | Deck Nine Games |
| Publisher: | Telltale Games |
| Genre: | Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Choices matter, Environmental puzzler, Exploration |
| Control: | Direct Control |
| Game Length: | Short (1-5 hours) |
| Action: | Combat, Quick Time Events, Platforming |
| Theme: | Adaptation, Other worlds/dimensions |
| Graphic Style: | Simulated realism |
| Difficulty: | Low |
The Expanse: A Telltale Series – Episode 5: Europa's Folly
| Release: | |
|---|---|
| Developer: | Deck Nine Games |
| Publisher: | Telltale Games |
| Genre: | Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Choices matter, Environmental puzzler, Exploration |
| Control: | Direct Control |
| Game Length: | Short (1-5 hours) |
| Action: | Quick Time Events, Platforming |
| Theme: | Adaptation, Other worlds/dimensions |
| Graphic Style: | Simulated realism |
| Difficulty: | Low |
The House of Hikmah
| Release: | |
|---|---|
| Developer: | Lunacy Studios |
| Publisher: | Lunacy Studios |
| Genre: | Drama, Mystery, Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Environmental puzzler, Quest |
| Control: | Direct Control |
| Action: | Platforming |
| Theme: | Cultural, Psychological, Trauma |
| Graphic Style: | Simulated realism |
The Last Shot
93
| Release: | |
|---|---|
| Developer: | Rumata Lab |
| Publisher: | Crytivo |
| Genre: | Science Fiction |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Environmental puzzler, Puzzle-platformer |
| Control: | Direct Control |
| Game Length: | Medium (5-10 hours) |
| Action: | Platforming, Timed events |
| Theme: | Conspiracy, Savior, War |
| Graphic Style: | Cartoon |
| Difficulty: | Medium |
The Master's Pupil
| Release: | |
|---|---|
| Developer: | Pat Naoum |
| Publisher: | Pat Naoum Games |
| Genre: | Adventure, Fantasy |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Puzzle-platformer |
| Control: | Direct Control |
| Action: | Platforming |
| Theme: | Art |
| Graphic Style: | Stylized |
The Wilds of Dacrima: Field Notes from a Poorly Supervised Alchemist and his Unruly Clockwork Companion
| Release: | |
|---|---|
| Developer: | Antler Studios |
| Publisher: | Antler Studios |
| Genre: | Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Environmental puzzler, Exploration, Puzzle-platformer |
| Control: | Direct Control |
| Action: | Platforming |
| Theme: | Nature, Savior, Team-up |
| Graphic Style: | Simulated realism |
Them
| Release: | |
|---|---|
| Developer: | Lexip Games |
| Publisher: | Lexip Games |
| Genre: | Horror |
| Presentation: | 2D or 2.5D, Realtime 3D, Side-scroller |
| Platform: |
|
| Perspective: | First-Person, Third-Person |
| Gameplay: | Exploration, Puzzle-platformer |
| Control: | Direct Control |
| Action: | Platforming |
| Theme: | Escape, Paranormal |
| Graphic Style: | Pixel art, Simulated realism |
