BrokenLore: UNFOLLOW
| Release: | |
|---|---|
| Developer: | Serafini Productions |
| Publisher: | Serafini Productions |
| Genre: | Horror |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Exploration, Survival |
| Control: | Direct Control |
| Action: | Stealth |
| Theme: | Escape, Monsters, Psychological |
| Graphic Style: | Simulated realism |
Brothers: A Tale of Two Sons (remake)
88
| Release: | |
|---|---|
| Developer: | Starbreeze Studios |
| Publisher: | 505 Games |
| Genre: | Adventure, Fantasy |
| Presentation: | Isometric/Overhead, Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Action-Adventure, Environmental puzzler, Puzzle-platformer |
| Control: | Direct Control |
| Game Length: | Short (1-5 hours) |
| Action: | Chase, Platforming |
| Theme: | Monsters, Myth/Folklore, Team-up |
| Graphic Style: | Simulated realism |
| Difficulty: | Low |
Bura: The Way the Wind Blows
| Release: | |
|---|---|
| Developer: | Tiny Meow studio, Raven Insights |
| Publisher: | Tiny Meow studio |
| Genre: | Fantasy |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Cozy, Exploration |
| Control: | Direct Control |
| Theme: | Cultural, Memories, Myth/Folklore |
| Graphic Style: | Cartoon |
| Difficulty: | Low |
Burning Bridges
| Release: | Q2 2027 |
|---|---|
| Developer: | Screen Play Studio |
| Publisher: | Screen Play Studio |
| Genre: | Drama, Mystery |
| Presentation: | Full motion video, Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Exploration, Narrative, Puzzle |
| Control: | Point-and-click |
| Game Length: | Short (1-5 hours) |
| Theme: | Relationships |
| Graphic Style: | Live action, Low poly |
Cairn
| Release: | |
|---|---|
| Developer: | The Game Bakers |
| Publisher: | The Game Bakers |
| Genre: | Adventure |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Action-Adventure, Simulation |
| Control: | Direct Control |
| Action: | Platforming |
| Theme: | Nature |
| Graphic Style: | Simulated realism |
Call of the Elder Gods
88
| Release: | |
|---|---|
| Developer: | Out of the Blue Games |
| Publisher: | Kwalee |
| Genre: | Mystery, Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Puzzle, Quest |
| Control: | Direct Control |
| Game Length: | Short (1-5 hours) |
| Theme: | Lost Civilization, Lovecraftian, Missing persons |
| Graphic Style: | Simulated realism |
| Difficulty: | Medium |
Call of the Golden Valley
| Release: | |
|---|---|
| Developer: | O'Saurus Studios |
| Publisher: | O'Saurus Studios |
| Genre: | Mystery |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Deduction, Investigative |
| Control: | Direct Control |
| Game Length: | Medium (5-10 hours) |
| Theme: | Crime solving, Missing persons |
| Graphic Style: | Simulated realism |
Call of the Sea
| Release: | |
|---|---|
| Developer: | Out of the Blue Games |
| Publisher: | Raw Fury |
| Genre: | Mystery |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Puzzle, Quest |
| Control: | Direct Control |
| Theme: | Lost Civilization, Lovecraftian, Missing persons |
| Graphic Style: | Simulated realism |
Caravan SandWitch
65
| Release: | |
|---|---|
| Developer: | Studio Plane Toast |
| Publisher: | Dear Villagers |
| Genre: | Adventure, Mystery |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Action-Adventure, Cozy, Environmental puzzler, Quest |
| Control: | Direct Control |
| Game Length: | Medium (5-10 hours) |
| Action: | Driving, Platforming |
| Theme: | Missing persons, Post-apocalyptic, Vehicular |
| Graphic Style: | Stylized |
| Difficulty: | Low |
