OPUS: The Day We Found Earth
| Release: | |
|---|---|
| Developer: | Sigono |
| Publisher: | Sigono |
| Genre: | Science Fiction |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Puzzle, Visual novel |
| Control: | Point-and-click |
| Game Length: | Short (1-5 hours) |
| Theme: | Journey, Other worlds/dimensions |
| Graphic Style: | Illustrated realism |
| Difficulty: | Low |
Orbital Cargo Division
55
| Release: | |
|---|---|
| Developer: | Manuel Schenk |
| Publisher: | Manuel Schenk |
| Genre: | Comedy, Mystery, Science Fiction |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Puzzle, Quest |
| Control: | Point-and-click |
| Game Length: | Short (1-5 hours) |
| Theme: | Futuristic, Other worlds/dimensions |
| Graphic Style: | Pixel art |
| Difficulty: | Low |
Paper Ghost Stories: 7PM
90
| Release: | |
|---|---|
| Developer: | Cellar Vault Games |
| Publisher: | Chorus Worldwide Games |
| Genre: | Horror, Mystery |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Choices matter, Exploration |
| Control: | Direct Control |
| Game Length: | Short (1-5 hours) |
| Theme: | Paranormal, Slice of life |
| Graphic Style: | Stylized |
Phoenix Springs
75
| Release: | |
|---|---|
| Developer: | Calligram Studio |
| Publisher: | Calligram Studio |
| Genre: | Drama, Mystery |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Quest |
| Control: | Point-and-click |
| Game Length: | Short (1-5 hours) |
| Theme: | Missing persons, Psychological |
| Graphic Style: | Stylized |
| Difficulty: | Medium |
Princess Ursula
| Release: | |
|---|---|
| Developer: | Small is Beautiful Studio |
| Publisher: | Small is Beautiful Studio |
| Genre: | Drama, Fantasy |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Quest |
| Control: | Direct Control, Point-and-click |
| Game Length: | Short (1-5 hours) |
| Theme: | Romance |
| Graphic Style: | Cartoon |
| Difficulty: | Low |
Psycho Fear
| Release: | |
|---|---|
| Developer: | Dark Panda, Equinox Games |
| Publisher: | Dark Panda, Equinox Games |
| Genre: | Horror |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Co-op, Escape room, Puzzle, Survival |
| Control: | Direct Control |
| Game Length: | Short (1-5 hours) |
| Theme: | Escape |
| Graphic Style: | Photorealism |
Purpose 1951
| Release: | |
|---|---|
| Developer: | Tonguç Bodur |
| Publisher: | Tonguç Bodur |
| Genre: | Drama |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Walking simulator |
| Control: | Direct Control |
| Game Length: | Short (1-5 hours) |
| Theme: | Psychological |
| Graphic Style: | Photorealism |
| Difficulty: | Low |
Red Bow
| Release: | |
|---|---|
| Developer: | Stranga Games |
| Publisher: | GrabTheGames |
| Genre: | Horror |
| Presentation: | 2D or 2.5D, Overhead |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Exploration, Puzzle |
| Control: | Direct Control |
| Game Length: | Short (1-5 hours) |
| Theme: | Escape, Psychological, Surreal |
| Graphic Style: | Pixel art |
