The Expanse: A Telltale Series – Episode 3: First Ones
| Release: | |
|---|---|
| Developer: | Deck Nine Games |
| Publisher: | Telltale Games |
| Genre: | Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Choices matter, Environmental puzzler, Exploration |
| Control: | Direct Control |
| Game Length: | Short (1-5 hours) |
| Action: | Combat, Quick Time Events, Platforming |
| Theme: | Adaptation, Other worlds/dimensions |
| Graphic Style: | Simulated realism |
| Difficulty: | Low |
The Expanse: A Telltale Series – Episode 4: Lady Paramount
| Release: | |
|---|---|
| Developer: | Deck Nine Games |
| Publisher: | Telltale Games |
| Genre: | Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Choices matter, Environmental puzzler, Exploration |
| Control: | Direct Control |
| Game Length: | Short (1-5 hours) |
| Action: | Combat, Quick Time Events, Platforming |
| Theme: | Adaptation, Other worlds/dimensions |
| Graphic Style: | Simulated realism |
| Difficulty: | Low |
The Expanse: A Telltale Series – Episode 5: Europa's Folly
| Release: | |
|---|---|
| Developer: | Deck Nine Games |
| Publisher: | Telltale Games |
| Genre: | Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Choices matter, Environmental puzzler, Exploration |
| Control: | Direct Control |
| Game Length: | Short (1-5 hours) |
| Action: | Quick Time Events, Platforming |
| Theme: | Adaptation, Other worlds/dimensions |
| Graphic Style: | Simulated realism |
| Difficulty: | Low |
The Final Cut of Lilith Cunningham
| Release: | 2027 |
|---|---|
| Developer: | Causeway Studios |
| Publisher: | Causeway Studios |
| Genre: | Mystery, Thriller |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Puzzle, Search |
| Control: | Direct Control |
| Theme: | Missing persons, Other worlds/dimensions, Paranormal |
| Graphic Style: | Photorealism |
The Great Fluctus
| Release: | Unknown |
|---|---|
| Developer: | Dmitriy Vasilyev |
| Publisher: | Dmitriy Vasilyev |
| Genre: | Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Quest, Resource management, Simulation |
| Control: | Direct Control |
| Theme: | Other worlds/dimensions, Savior |
| Graphic Style: | Voxel art |
The Journey of AutUmn
70
| Release: | |
|---|---|
| Developer: | Artfactory Jalokivi |
| Publisher: | Artfactory Jalokivi |
| Genre: | Science Fiction |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Puzzle, Quest |
| Control: | Point-and-click |
| Game Length: | Long (more than 10 hours) |
| Theme: | Other worlds/dimensions, Self-discovery, Technology |
| Graphic Style: | Stylized |
| Difficulty: | Medium |
The Muller-Powell Principle
| Release: | |
|---|---|
| Developer: | Three Dots Games |
| Publisher: | Three Dots Games |
| Genre: | Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Environmental puzzler, Exploration |
| Control: | Direct Control |
| Action: | Chase, Combat |
| Theme: | Aliens, Futuristic, Other worlds/dimensions |
| Graphic Style: | Photorealism |
The Museum of Everything
| Release: | Unknown |
|---|---|
| Developer: | The Wonder Room |
| Publisher: | The Wonder Room |
| Genre: | Mystery, Science Fiction |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Investigative, Puzzle |
| Control: | Point-and-click |
| Theme: | Aliens, Other worlds/dimensions, Outer space |
| Graphic Style: | Illustrated realism |
The Second Reality Room: Unspoken Truths
| Release: | |
|---|---|
| Developer: | Shadow Glove |
| Publisher: | FINE Co. |
| Genre: | Drama, Mystery |
| Presentation: | 2D or 2.5D, Slideshow |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Choices matter, Investigative, Visual novel |
| Control: | Point-and-click |
| Theme: | Other worlds/dimensions, Psychological, Trauma |
| Graphic Style: | Anime, Illustrated realism |
The Standard Model
| Release: | 2027 |
|---|---|
| Developer: | Nizio Studios |
| Publisher: | Nizio Studios |
| Genre: | Mystery, Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Exploration, Walking simulator |
| Control: | Direct Control |
| Theme: | Other worlds/dimensions, Slice of life |
| Graphic Style: | Photorealism |
| Difficulty: | Low |
The Talos Principle 3
| Release: | Unknown |
|---|---|
| Developer: | Croteam |
| Publisher: | Devolver Digital |
| Genre: | Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Environmental puzzler, Exploration |
| Control: | Direct Control |
| Theme: | Other worlds/dimensions, Psychological, Technology |
| Graphic Style: | Photorealism |
The Talos Principle – Reawakened
| Release: | |
|---|---|
| Developer: | Croteam |
| Publisher: | Devolver Digital |
| Genre: | Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Environmental puzzler |
| Control: | Direct Control |
| Game Length: | Long (more than 10 hours) |
| Theme: | Other worlds/dimensions, Technology |
| Graphic Style: | Photorealism |
| Difficulty: | High |
