Mexico, 1921. A Deep Slumber.
| Release: | |
|---|---|
| Developer: | Mácula Interactive |
| Publisher: | Mácula Interactive |
| Genre: | Drama, Mystery |
| Presentation: | Realtime 3D |
| Platform: |
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| Perspective: | Third-Person |
| Gameplay: | Edutainment, Research, Walking simulator |
| Control: | Direct Control |
| Theme: | Cultural, Documentary, Historical, Photography |
| Graphic Style: | Illustrated realism |
Nothing Strange Here
| Release: | Q1 2026 |
|---|---|
| Developer: | Dandelion Developers |
| Publisher: | Dandelion Developers |
| Genre: | Mystery |
| Presentation: | Realtime 3D |
| Platform: |
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| Perspective: | Third-Person |
| Gameplay: | Investigative, Procedural |
| Control: | Direct Control |
| Theme: | Crime solving, Journalism, Photography |
| Graphic Style: | Stylized |
Petit Island
50
| Release: | |
|---|---|
| Developer: | Xelo Games |
| Publisher: | SOEDESCO |
| Genre: | Adventure |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Cozy, Exploration, Quest |
| Control: | Direct Control |
| Game Length: | Medium (5-10 hours) |
| Action: | Platforming |
| Theme: | Animal, Memories, Photography |
| Graphic Style: | Stylized |
| Difficulty: | Low |
Stop The F
| Release: | 2025 |
|---|---|
| Developer: | IronStone Collective |
| Publisher: | IronStone Collective |
| Genre: | Mystery, Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Environmental puzzler, Exploration |
| Control: | Direct Control |
| Theme: | Corporate, Photography |
| Graphic Style: | Simulated realism |
TOEM
| Release: | |
|---|---|
| Developer: | Something We Made |
| Publisher: | popagenda, Something We Made |
| Genre: | Adventure |
| Presentation: | Overhead, Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Cozy, Quest |
| Control: | Direct Control |
| Game Length: | Short (1-5 hours) |
| Theme: | Journey, Photography |
| Graphic Style: | Cartoon |
| Difficulty: | Low |
