No Sleep For Kaname Date – From AI: THE SOMNIUM FILES
75
| Release: | |
|---|---|
| Developer: | Spike Chunsoft |
| Publisher: | Spike Chunsoft |
| Genre: | Mystery, Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Escape room, Investigative, Puzzle |
| Control: | Direct Control |
| Game Length: | Long (more than 10 hours) |
| Action: | Quick Time Events |
| Theme: | Missing persons, Outer space |
| Graphic Style: | Illustrated realism |
| Difficulty: | Medium |
No, I'm not a Human
| Release: | |
|---|---|
| Developer: | Trioskaz |
| Publisher: | Critical Reflex |
| Genre: | Science Fiction, Thriller |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Choices matter, Survival, Visual novel |
| Control: | Direct Control |
| Game Length: | Short (1-5 hours) |
| Theme: | Outer space |
| Graphic Style: | Illustrated realism |
| Difficulty: | Medium |
Nobody Wants to Die
73
| Release: | |
|---|---|
| Developer: | Critical Hit Games |
| Publisher: | PLAION |
| Genre: | Mystery, Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Investigative |
| Control: | Direct Control |
| Game Length: | Medium (5-10 hours) |
| Theme: | Crime solving, Cyberpunk, Futuristic, Technology |
| Graphic Style: | Photorealism |
| Difficulty: | Low |
Nothing Strange Here
| Release: | Q1 2026 |
|---|---|
| Developer: | Dandelion Developers |
| Publisher: | Dandelion Developers |
| Genre: | Mystery |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Investigative, Procedural |
| Control: | Direct Control |
| Theme: | Crime solving, Journalism, Photography |
| Graphic Style: | Stylized |
of the Devil
80
| Release: | |
|---|---|
| Developer: | nth Circle Studios |
| Publisher: | nth Circle Studios |
| Genre: | Mystery |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Investigative, Visual novel |
| Control: | Point-and-click |
| Game Length: | Long (more than 10 hours) |
| Theme: | Crime solving, Cyberpunk, Futuristic, Legal |
| Graphic Style: | Cartoon |
| Difficulty: | Medium |
Old Skies
100
| Release: | |
|---|---|
| Developer: | Wadjet Eye Games |
| Publisher: | Wadjet Eye Games |
| Genre: | Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Puzzle, Quest |
| Control: | Point-and-click |
| Game Length: | Long (more than 10 hours) |
| Theme: | Time travel |
| Graphic Style: | Stylized |
| Difficulty: | Medium |
Once a Tale
77
| Release: | |
|---|---|
| Developer: | Carcajou Games, Triple Boris Inc., 2 Igloos |
| Publisher: | 2 Igloos |
| Genre: | Fantasy |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Action-Adventure, Quest |
| Control: | Direct Control |
| Game Length: | Medium (5-10 hours) |
| Action: | Chase, Combat, Stealth |
| Theme: | Adaptation, Myth/Folklore, Team-up |
| Graphic Style: | Stop motion |
| Difficulty: | Low |
